WRATH Aeon of Ruin v1.1.2 (upd.09.07.2024) - TENOKE

WRATH Aeon of Ruin - PC Game Download via Torrent
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WRATH Aeon of Ruin Game Free Download Torrent

WRATH Aeon of Ruin — is a first-person shooter that breaks the stereotypes of modern gamedev. Its feature is that it was created on the engine of the first Quake. Nothing new has changed over the course of its existence, so players are waiting for the classic representative of the shootings of the late 90s and early 00s. This applies to extensive rail locations with secret rooms and the ability to aim only on a horizontal plane.

Game Details

About This Game

Overview

Enemies will be various demonic creatures, vividly scattering in all directions with precision strikes. Send them back to hell will happen with the help of 9 types of weapons combined with 10 powerful artifacts scattered across the levels in random order. It is not possible to do without weapons, because opponents prefer to attack in droves, and fighting off them is far from easy.

Far from the most advanced graphics compensate for the excellent atmosphere of horror and disgust. The vast majority of locations are as dark as possible, where new enemies do not come from, and around the corner there are always a couple of three ingenious traps. If you like classic shooters and yearn for nostalgia for the old days, then it’s time to arrange a massacre in Aeon of Ruin.

Key Features

  • Explore a vast world shrouded in darkness, passionately crafted by the hands of expert Quake scene necromancers.
  • Forge your path with an arsenal of deadly weapons, each with multiple fire modes.
  • Know your enemy. Many horrors lurk in the shadows, thirsting for your blood.
  • Artifacts of great power lay hidden in the dark places of the world. Find them and dominate your enemies.
  • Powered by the Legendary Quake 1 Tech, WRATH is an authentic, classic FPS in every way.
  • Immerse yourself in haunting music born from the twisted mind of Andrew Hulshult (Quake Champions, Rise of the Triad, Dusk and Amid Evil).

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Microsoft Windows® 7/8/8.1/10
Processor: Pentium 4 3ghz
Memory: 1 GB RAM
Graphics: Nvidia Geforce 7950GT
DirectX: Version 9.0
Storage: 3 GB available space
Sound Card: Integrated
Additional Notes: 64-bit only

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Microsoft Windows® 10 64bit
Processor: Intel Core i3
Memory: 4 GB RAM
Graphics: Nvidia Geforce 710GT
DirectX: Version 9.0
Network: Broadband Internet connection
Storage: 3 GB available space
Sound Card: Integrated or better
Additional Notes: 64-bit only

Screenshots

WRATH Aeon of Ruin - PC Game Screenshot
WRATH Aeon of Ruin - PC Game Screenshot
WRATH Aeon of Ruin - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop. 
5. Copy the contents of the folder «TENOKE» in the folder with the game. 
6. Start the game.

Download WRATH Aeon of Ruin v1.1.2 (upd.09.07.2024) - TENOKE

Size: 1.58 GB
Game Update History:
  • WRATH Aeon of Ruin v1.5 → v1.1.2 [ 09.07.2024 ]
  • WRATH Aeon of Ruin v1.4.2 → v1.5 [ 12.03.2024 ]
  • WRATH Aeon of Ruin → v1.4.2 [ 06.05.2021 ]
  • WRATH Aeon of Ruin v1.3.1 → Content Update 3 [ 16.01.2021 ]
  • WRATH Aeon of Ruin v1.2.1 → v1.3.1 [ 04.01.2021 ]
  • WRATH Aeon of Ruin Update 1 → v1.2.1 [ 09.03.2020 ]
  • WRATH Aeon of Ruin v1.1 → Update 1 [ 25.02.2020 ]
  • WRATH Aeon of Ruin Early Access → v1.1 [ 26.12.2019 ]
  • WRATH Aeon of Ruin → Early Access [ 23.11.2019 ]

This game has been updated 9-07-2024, 18:59 to the latest version v1.1.2 (upd.09.07.2024).

Comments 2

Skigameco 26 December 2019 04:41
Full Patch Notes below:

Due to the nature of the Quake engine, previously saved games are not compatible with new versions of WRATH.

GENERAL
  • Added support for ultra-wide 21:9 resolutions
  • Added option to delete player profiles
  • Added option to toggle blood decals
  • Sliders in options menu are now draggable
  • Increased mouse sensitivity increments for fine tuning
  • FOV limit increased to 120
  • Improved skyboxes
BUG FIXES
  • Fixed erratic mouse movement on some systems
  • Fixed "invert mouse" setting not saving when game is closed
  • Fixed crosshair setting not saving when game is closed
  • Fixed player sliding while standing on sloped surfaces
  • Fixed enemy attack damage being stuck at 50% regardless of difficulty setting
  • Fixed mislabeled next/previous weapon options
  • Fixed minor spelling error in difficulty menu
  • Fixed instances of loss of mouse input when loading a save game
  • Fixed monster count in journal being inaccurate in some instances
  • Fixed bug that caused inverted z velocities with melee lunge
GAMEPLAY
  • Added fourth difficulty option "Outlander"
  • Soul Tether is no longer an Artifact but now a discrete item with a persistent HUD icon and quantity indicator
  • Soul Tether activation is now bound to [F2] by default
  • Soul Tether carry limit increased to 99
  • Artifacts automatically re-equip same type if available
  • Equipped Artifact quantity now displayed on HUD
  • Increased time before death menu becomes active to mitigate misclicks and accidental loading of an undesired save slots
  • Added buffered weapon switching to shotgun
  • Amount of life gained from Life Siphon is now dependant on enemy type
  • Increased item pickup bounding box size
  • Ammo counter now displays '0' rather than nothing when empty
  • Coffers now drop items into the world rather than directly into the player's inventory
  • Added "full" message when attempting to pickup an item at max capacity
  • Added "locked" message to locked doors and coffers
  • Added player air-control
  • Added option for centered weapon viewmodels
  • Added option to auto-switch empty weapons
  • Added new shotgun alt-fire mode
  • Improved enemy AI pathing near corners and doorways
  • Icicles can be smashed by both player and enemies to prevent them from getting stuck
  • Added a feature that automatically uninstalls the game when attempting to play on easy
  • Wraith damage increased
  • Added fly and impact sounds to Wraith projectile
  • Invader is slightly more aggressive
  • Heretic projectile no longer slows player
  • Improved Heretic movement
  • Decreased Heretic pain chance
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Guardian of the Online Empire
Skigameco 25 February 2020 15:27
No more waiting around, WRATH Content Update #1 is NOW LIVE!
  • 1 new map for you to explore
  • 1 new artifact for you to use
  • 1 new foe for you to slay
  • and much more...
Full changelog:


NEW CONTENT

  • 1 new level, The Gardens
  • 1 new enemy, The Wretch
  • 1 new artifact, Confounding Attar
  • Updated enemy encounters in The Undercrofts and The Mire
GENERAL

  • Added support for 4096x2160 resolution
  • Added UI mouse sensitivity option
  • Added framerate cap options

BUG FIXES

  • Fixed player only being able to carry one coffer key at a time
  • Fixed player being able to shoot while journal is open
  • Fixed some user settings not saving when game is closed
  • Fixed bad texture filtering name
  • Fixed Drowner's Apparatus overlay camera clipping and z-fighting
  • Fixed items dropped by enemies getting stuck in walls and surrounding geometry
  • Fixed items sometimes not coming out of coffers at the correct angles
  • Fixed invader attacking even though view to player is blocked
  • Misc fixes
GAMEPLAY

  • Improved enemy AI
  • Added a "load menu" bound to F3 by default
  • Player momentum now slows gradually when crouching
  • Decoupled Shrines and Soul Tethers. The prevents situations where the player will lose a Shrine save by returning to a Soul Tether placed before the time the Shrine was activiated.
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Guardian of the Online Empire
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