Species Artificial Life Real Evolution v0.14.2.2

Species Artificial Life Real Evolution - PC Game Download via Torrent
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Species Artificial Life Real Evolution Game Free Download Torrent

Species Artificial Life Real Evolution — a kind of unusual in its performance simulator on a unique theme of evolution. Here you will be given a multifunctional editor with which you can bring all your ideas to create a huge world into life. You can create the most amazing views and make the most beautiful planet. The main aspect that will affect evolution is a mutation, so you must provide all organisms with comfortable conditions so that they can transform and build a chain of events. The second main part is the combination, and the third — natural selection.

Game Details

  • Title: Species Artificial Life Real Evolution
  • Genre: Simulation, Early Access
  • Developer: Quasar
  • Publisher: Quasar
  • Release year: 2018
  • Steam link https://store.steampowered.com/app/774541/Species_Artificial_Life_Real_Evolution/
  • Release Name: Species Artificial Life Real Evolution v0.14.2.2
  • Game Version: v0.14.2.2
  • Size: 711 MB

  • Available Languages: English

About This Game

Overview

All these three factors will greatly influence the development and prosperity of the world created by you. Playing with these components, you can witness the emergence of unique species of flora and fauna. At the same time, you will have freedom of action in amending and correcting errors. The game can please with its graphic performance and a pleasant design, as well as a huge number of opportunities to create one type or another. The game Species Artificial Life Real Evolution can be called a simulator of evolution. The player gets an interesting and beautiful tool to create the most incredible species. As in reality, the main aspects influencing evolution are mutation, combination, and natural selection. Playing with these values, you will observe the formation of the most incredible species. In this case, you will be able to make amendments and visually monitor how certain qualities affect the survival of the species.

System Requirements

MINIMUM:

OS: Windows Vista or higher
Processor: 2 GHz processor
Memory: 8 GB RAM

Screenshots

Species Artificial Life Real Evolution - PC Game Screenshot
Species Artificial Life Real Evolution - PC Game Screenshot
Species Artificial Life Real Evolution - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Launch the shortcut, and Play!

Download Species Artificial Life Real Evolution v0.14.2.2

Size: 711 MB
Game Update History:
  • Species Artificial Life Real Evolution v0.14.1.14 → v0.14.2.2 [ 25.11.2022 ]
  • Species Artificial Life Real Evolution v0.14.1.6 → v0.14.1.14 [ 03.10.2022 ]
  • Species Artificial Life Real Evolution v0.14.0.11 → v0.14.1.6 [ 08.09.2022 ]
  • Species Artificial Life Real Evolution v0.13.0.6 → v0.14.0.11 [ 29.08.2022 ]
  • Species Artificial Life Real Evolution v0.12.0.10 → v0.13.0.6 [ 23.06.2020 ]
  • Species Artificial Life Real Evolution v0.12.0.8 → v0.12.0.10 [ 19.05.2019 ]

This game has been updated 25-11-2022, 16:57 to the latest version v0.14.2.2.

Comments 4

Skigameco 9 October 2018 08:39
0.11.0.14
* Creatures will now get substantially less energy from consuming genetically-similar corpses.
* Empathy (the trait which incentives creatures not to hunt their own parents/children/species) is now stronger and applies to corpses as well as living creatures.
* Added "Zoom To" button to the clade diagram, so you can jump to the bottom of the diagram without panning all the way there.
* Changed age-related energy loss to come out of Food instead of Stamina. (this to prevent elderly creatures that are healthy and have full stomachs from falling asleep and never waking up until they starve)
* Added Wander to Amorousness emotion as a backup behavior if the creature cannot find a mate.
* Changed Amorousness emotion to slowly increase over time, to ensure that creatures will eventually decide to mate.
* Fixed Amorousness dropping to zero if the creature cannot find a mate.
* Fixed mating only flagging the creature who initiated the behavior as having mated.
* Fixed bug causing grazing energy gains to be proportional to current Time Acceleration
* Added down arrow to communicate when the camera target is below the ground.
* Fixed it being possible to remove nursery walls.
* Increased size of meat model.
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Guardian of the Online Empire
Informer 15 October 2018 14:11
0.11.0.16
* Fixed a common crash when loading save games (some corrupted save files should now be viable as well, though the game may reset the clade diagram on them)
* Fixed a rare crash on startup.
* Prevented player from attempting to delete exported creatures/genomes when there are no creatures/genomes in the list
* Fixed a separate crash that could happen when deleting exported creatures/genomes.
* Increased the padding on Clade diagram fossils and species to make them easier to hover over
* Removed depth-floor on how far rovers could sink.
* Removed backwards compatibility with Shader Model 2.0 to prevent associated crash.
Skigameco 30 October 2018 15:41
0.11.1.1

* Semi-complete 'Niches' Automatic Population Control option. The underlying system works correctly (as far as I can tell), but I'm not ready to make it the default until a few unrelated issues are sorted out and I can give it a proper test and make sure it does what it's supposed to.
- If you try it out, try pressing 'H' to see the food source efficiency table. It's actually kinda cool to watch it adjust itself over time.

* Significantly reduced meat build up during grazing to make carnivory less appealing overall. This is to reduce the number of overhunting-induced mass extinctions until carnivore AI can be made smarter. 
- In particular, this should make Mass Extinction events easier to avoid for folk with low population caps.

* Added blue lines between the selected creature(s) and their chosen target(s). (Should have done this ages ago. Makes it so much easier to see what the little creeps are up to)
* Gently tied "scanning" speed when making a decision to eyesight. (Better eyes = faster decisions)
* Set default fertility variation to 1.0 to add a bit more biome variety to default maps

* Fixed a bug causing creatures with gills to run for the origin point (top left on the map) instead of downhill towards water when air-drowning.
* Fixed a separate bug causing creatures with lungs not to swim upwards for oxygen when drowning.
* Fixed a crash when generating repeat worlds with "Initialise Aquatic" or "Initialise Predator and Prey"
* Fixed fossils not showing when hovered over in the clade diagram
* Fixed tooltip display issue the first time you hover over fertility buttons

* Re-compiled Linux binary for compatibility with earlier Ubuntu releases (14.04)
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Guardian of the Online Empire
Skigameco 23 November 2018 06:48
0.11.2.1 - Forest Stability Buff!
* Creatures can no longer graze from a ground pixel if there's a tree on it.
* Trees can no longer spawn on ground pixels which are already occupied by other trees.
* Fixed Nurse bots escaping the nursery and running away. (Why does everything in this game try to escape the inescapable? Wait, better question: why do they keep succeeding?)
* Climate device effect radius increased
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Guardian of the Online Empire
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