Renaissance Kingdom Wars Build 16644817 (upd.07.12.2024)

Renaissance Kingdom Wars - full game download
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Game updated on 7-12-2024, 17:02. Current version: Build 16644817 (upd.07.12.2024).
4.6/ 5
Community Rating: 177 votes

About The Game

Renaissance Kingdom Wars combines elements of the grand strategy and real-time strategy genres to offer a unique take on medieval warfare. Players begin a campaign spanning continents as a humble mercenary captain in 1510, when the world is on the brink of global change. Feudalism is a thing of the past, gunpowder has been discovered, and the discovery of America is not far off. The game places an emphasis on player autonomy, allowing players to choose the allegiance of a dozen characters in Europe, Africa, and the Middle East. As their influence grows, gamers can build and manage their own cities, raise armies, and engage in dynamic real-time battles.

In addition to traditional nation-building, Renaissance Kingdom Wars features a unique loyalty system. Players navigate complex political landscapes, balancing service to their liege lord and personal ambitions. Strategic decision-making extends to siege warfare, where players directly command troops and witness the brutality of medieval battles first-hand. While specifics and content are subject to change, this title offers a promising combination of strategic depth and fast-paced action set against a richly detailed Renaissance backdrop in all its beauty and complexity.

NOTE. Uploaded version: 07 December 2024 [Build 16644817]. This is Early Access and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

Game Details

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit
Processor: 5th Generation Intel i3 or equivalent
Memory: 4 GB RAM
Graphics: AMD/Nvidia dedicated GPU, 3Gb VRAM/Shader Model 5.1 (Geforce GTX 960/Radeon R9 285)
DirectX: Version 12
Storage: 10 GB available space
Sound Card: DirectX compatible sound card

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit
Processor: 9th Generation Intel i5 or equivalent
Memory: 8 GB RAM
Graphics: AMD/Nvidia dedicated GPU, 6Gb VRAM/Shader Model 6.1 (Geforce GTX 980Ti/Radeon RX 5600XT)
DirectX: Version 12
Storage: 10 GB available space
Sound Card: DirectX compatible sound card

Screenshots

Renaissance Kingdom Wars gameplay screenshot 1
Renaissance Kingdom Wars gameplay screenshot 2
Renaissance Kingdom Wars gameplay screenshot 3

Video

How to Install

1. The first thing we do is download the game files.
2. Unzip the archive to the hard disk.
3. Wait for the unpacking process to finish.
4. Start the game «Renaissance.Kingdom.Wars.exe» from game folder.
5. The language changes in the menu.


Setting up for a network game:

Method of Play: Steam

Launching Renaissance Kingdom Wars over the network in multiplayer:

  1. Open Steam, log in to your account.
  2. Launch the game via Start RKW.bat (which is in the game folder).
  3. Enter the Username for the Network Game.

How to create a server:

  • Quick game Select the parameters (and who will be against us and with us (AI or Player) New game Wait for players to connect.

How to Connect to the game:

  • Quick game Log in to an available server.

Download Renaissance Kingdom Wars Build 16644817 (upd.07.12.2024)

File Size: 1.76 GB
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Game Update History

  • Renaissance Kingdom Wars Build 15892699 → Build 16644817 [ 07.12.2024 ]
  • Renaissance Kingdom Wars Build 15622334 → Build 15892699 [ 04.10.2024 ]
  • Renaissance Kingdom Wars Build 15535420 → Build 15622334 [ 08.09.2024 ]
  • Renaissance Kingdom Wars → Build 15535420 [ 31.08.2024 ]

Daily Updates

Comments 1

  1. Major performance improvement to the opening tutorial scenario – average +30 FPS
    Additional improvements to large town building or sieges
    World Map Army now properly plays slower or faster walk animations based on the game's speed changes
    World Map army animations are perfectly timed with the game speed now
    Majority of walking unit animations are now desynced with several animation variations
    Units now march, run, and charge with de-synchronized animations, which significantly improves visual presentation
    Mounted units now have both rider and horse animations desynced when marching or running
    New Renaissance-appropriate art for swordsman unit and portrait
    New Renaissance-appropriate art for mounted dragoon unit and portrait
    Various fixes to the first world map tutorial
    Fixed issue with the first world map tutorial that could confuse players with recruiting units
    Corrected a bug where some Lithuanian hamlets did not have an actual base
    Various additions and improvements to the second tutorial scenario – world map
    Fixed a dozen smaller issues across the board following the past two major updates
    Balancing improvements to world map AI progression
    Rebalanced the effects of various tech advances
    ------
    Guardian of the Online Empire
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