Hex of Steel Build 23166406 (upd.02.07.2026)

Hex of Steel - full game download
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Game updated on Today, 13:11. Current version: Build 23166406 (upd.02.07.2026).
4.8/ 5
Community Rating: 95 votes

About The Game

Hex of Steel — World War II is famous not only for its name and history, but also for its devastating consequences. Plunge into the whole process and change the course of the war at least a little by collecting a huge amount of powerful weapons, worthy of an army and other elements. Be ready to take the fight at any time and also defend against attacks, even if terrorists secretly sneak into your territory. Take into account all weather conditions, calculate the further moves of opponents in advance, look at the map and upgrade your units. Gamers will have to command not just on some sector of the front, but give orders on a global scale. They are waiting for authentic units, a long set of characteristics and factors that influence each other, interact and lead to a certain result, the ability to customize various aspects, as well as much more that will delight everyone who likes to act slowly and deliberately in any situation.

NOTE. Uploaded version: 2 July 2026 [Build 23166406]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

Game Details

System Requirements

MINIMUM:

Requires a 64-bit processor and operating system
OS: Windows 7 or higher
Processor: i3 or higher
Memory: 2 GB RAM
Graphics: 512Mb
Storage: 2 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 7 or higher
Processor: i3 or higher
Memory: 4 GB RAM
Graphics: 1024Mb
Storage: 3 GB available space

Screenshots

Hex of Steel gameplay screenshot 1
Hex of Steel gameplay screenshot 2
Hex of Steel gameplay screenshot 3

Video

How to Install

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Start the game.

Download Hex of Steel Build 23166406 (upd.02.07.2026)

File Size: 380 MB
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Game Update History

  • Hex of Steel Build 23348506 → Build 23166406 [ 02.07.2026 ]
  • Hex of Steel Build 23348506 → Build 23348506 [ 25.05.2026 ]
  • Hex of Steel v8.1.1 → Build 23348506 [ 23.05.2026 ]
  • Hex of Steel v8.0.2 → v8.1.1 (Build 21070289) [ 06.12.2025 ]
  • Hex of Steel v7.7.22 → v8.0.2 (Build 20211070) [ 03.10.2025 ]
  • Hex of Steel v7.7.12 → v7.7.22 Build 16444605 [ 20.11.2024 ]
  • Hex of Steel v7.7.8 → v7.7.12 Build 15726942 [ 20.09.2024 ]
  • Hex of Steel v7.7.2 → v7.7.8 Build 15580859 [ 04.09.2024 ]
  • Hex of Steel v7.7.0 → v7.7.2 [ 15.08.2024 ]
  • Hex of Steel v1.0 → v7.7.0 Build 15280301 [ 08.08.2024 ]
  • Hex of Steel → v1.0 [ 04.01.2022 ]

Daily Updates

Comments 3

  1. FIXED
    Germany not going at war with USSR.
    Zooming in/out with the keyboard shortcut was way too fast.
    Campaign scenario Philippines North would set the wrong side when playing as the Allies.
    Players in lobby amount was wrong (it included people currently playing a MP game too).
    AI not moving some of its units in some cases (defensive ones).
    Issue when trying to join a faction in your native language.
    A nation not joining the proper faction when being declared war upon when the player declaring war has the same ideology.
    Terrain modifier value on the UI would not be shown when a unit was selected.
    Units having the 'radar' or 'supply depot' property would never retaliate.
    Players added mid game would have 0 research points.
    Disabling mods which had custom videos for the main menu would not stop the video from playing.
    Event action units spawned/added would be broken/overwritten, huge cluster fuck happening :)
    Deleting a modded map from the map editor menu would still list it after refresh.

    REMOVED
    1 Japanese ship.
    Turkish placeholder navy.
    2 British ships
    2 Soviet ships.
    1 Spanish (Repubican) ship.
    1 Portuguese ship.
    ------
    Guardian of the Online Empire
  2. 8.0.2 
    ADDED
    Brand new main menu soundtrack, unfortunately was not ready in time for the release of 8.0.0 and the new art style, composed by the same artist.
    Close/Minimize buttons to the tutorial window.
    Loading wheel in the multiplayer button for when the game chats with the server.
     
    CHANGED
    Multiplayer compatibility version.
    Manual (PDF), fixed incoherences and added Convoy section.
    Increased online chat max slots from 100 to 500.
    Improved clarity regarding landings in the tutorial (unit needing to be located on a tile adjacent to the tile where you want it to land).
    Login, register, password recovery, and account deletion buttons in the multiplayer menu will now be disabled whenever the game chatting with the server (to prevent request spamming that does nothing but waste everyone's time and resources).
    When you override the manpower of a tile in the map editor, and when that tile became occupied during the game, the regular 'occupied' value of the tile (found in the Tiles editor) would be used instead of calculated from the override you chose. Now, an automatic override of the occupied value is calculated, as 1/5th of the value, to respect the base game ratio between occupied and non occupied tiles.
    Land and naval mines are now allowed to be deployed on victory points, as long as they are not reinforcement tiles.
    Many more properties are now exported to CSV in the Units editor.
    Code clean up for modders.
     
    FIXED
    Upgrading/Downgrading unit error message thrown in real time multiplayer.
    AA units were restricted from targeting enemy land units further than 1 tile away, even when they attack range stat was set to any number higher than 1.
    Steam Cloud save files were not available when trying to host a real time online game.
    Korean, Japanese, and Chinese number order issue with units naming.
    Incompatibility between the mountaineer and truck/mechanized option, when trying to move on a mountain and having both options active on your unit.
    ------
    Guardian of the Online Empire
  3. Skigameco 6 December 2025 21:04
    ADDED
    Capitulation event for the USSR on the Europe scenarios (requires the loss of Moscow, Leningrad, Stalingrad, Sevastopol Murmansk and Baku).

    CHANGED
    Multiplayer compatibility version.
    Game settings when hosting a PBEM game will now be properly sent to the PBEM server.
    The AI will no longer redeploy its units guarding its borders.

    FIXED
    You could play a PBEM game with extra mods that were not required by the session and had a gameplay impact on the game.
    Mods not displaying their names but their IDs instead (when coming from the Workshop).
    Vichy France will now be properly created even if an Axis minor triggers France's capitulation.
    No place to deploy german reinforcements on scenario start in Silver Fox (campaign).
    P-40N was marked as carrier compatible even though it was not IRL.
    You could not upgrade/downgrade a unit to/from itself when it was from another country.
    Bug when trying to upgrade/downgrade a unit while having a full list of units in the basket list from previous pre-purchase actions.
    De Ruyter Dutch cruiser had wrong start commission date.
    UI scaling issues on the mobile version.
    ------
    Guardian of the Online Empire
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