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Pathfinder Kingmaker v2.1.7b (Definitive Edition) - CODEX

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Pathfinder Kingmaker is an adventure game that sends you to a fantasy world where you fight your rivals and try to gain dominance. Under your control comes the team of four people at once, each of which has its own distinctive features and characteristics. Together you will go to meet adventures, solving world secrets and passing numerous missions. The goals will be more than residual, and to achieve from will not be so easy if you do not develop skills and do not improve abilities. You will be able to visit dozens of different locations, as well as conduct fierce battles in a multi-level, gloomy dungeon dungeon.

NOTES. This release is standalone and includes all content and DLC from our previous releases and updates.

This version of game Definitive Edition included DLC:

Game Details

About This Game


You will have a unique opportunity to visit the role of ruler with all these lands, taking control of all aspects of activity and trying to develop from all possible ways. The developers have presented their offspring as a classic role-playing game, which can surely come to the taste of all lovers of the genre. The graphics in the game are perfectly executed, there is also an exciting story line with unexpected turns of events, and the whole atmosphere will be fine complemented by sound and music accompaniment. Tactical abilities will also be useful to you, because all your actions are tedious to think ahead, in order to succeed in a difficult business.

System Requirements

Requires a 64-bit processor and operating system
OS: Windows 7 64-bit or newer
Processor: Intel Celeron 1037U @ 1.80GHz
Memory: 4 GB RAM
Graphics: Intel HD Graphics 3000
Storage: 30 GB available space
Sound Card: DirectX Compatible Sound Card

Requires a 64-bit processor and operating system
OS: Windows 7 64-bit or newer
Processor: Intel Core i7 CPU 920 @ 2.67GHz
Memory: 8 GB RAM
Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTX 960M
Storage: 30 GB available space
Sound Card: DirectX Compatible Sound Card


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1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop. 
5. Download & install Update's v2.1.0j + v2.1.5d + v2.1.7b, in game folder.
6. Copy the contents of the folder «CODEX» in the folder with the game.
7. Start the game.

Download update only: Pathfinder.Kingmaker.Definitive.Edition.Update.v2.1.7b-CODEX | Mirror [ 172.3 MB ]
Download update only: Pathfinder.Kingmaker.Definitive.Edition.Update.v2.1.5d-CODEX [ 9.9 GB ]
Download update only: Pathfinder.Kingmaker.Definitive.Edition.Update.v2.1.0j-CODEX [ 909.1 MB ]
Download update only: Pathfinder.Kingmaker.Beneath.the.Stolen.Lands.Update.v2.0.8-CODEX [ 614.0 MB ]
Download update only: Pathfinder.Kingmaker.Beneath.the.Stolen.Lands.Update.v2.0.7-CODEX [ 719.0 MB ]
Download update only: Pathfinder.Kingmaker.Beneath.the.Stolen.Lands.Update.v2.0.6-CODEX [ 772.8 MB ]
Download update only: Pathfinder.Kingmaker.Beneath.the.Stolen.Lands.Update.v2.0.5-CODEX [ 9.6 GB ]
Download update only: Pathfinder.Kingmaker.Beneath.the.Stolen.Lands.Update.v2.0.4-CODEX [ 680.1 MB ]
Download update only: Pathfinder.Kingmaker.Beneath.the.Stolen.Lands.Update.v2.0.2-CODEX [ 667.6 MB ]
Download update only: Pathfinder.Kingmaker.Beneath.the.Stolen.Lands.Update.v2.0.1-CODEX [ 719.3 MB ]
Download: Pathfinder.Kingmaker.Varnholds.Lot.Update.v1.3.0m-CODEX [ 6.81 GB ]
Download: Pathfinder.Kingmaker.Varnholds.Lot.Update.v1.2.7g.incl.DLC-CODEX [ 6.12 GB ]
Download: Pathfinder.Kingmaker.Varnholds.Lot.Update.v1.2.6c-CODEX [ 136.89 MB ]
Download: Pathfinder.Kingmaker.Update.v1.1.2e-CODEX [ 135.63MB ]
Download: Pathfinder.Kingmaker.Update.v1.1.1c-CODEX [ 153.68MB ]
Download: Pathfinder.Kingmaker.Update.v1.0.10-CODEX [ 4.53GB ]
Download: Pathfinder.Kingmaker.Update.v1.0.7-CODEX [ 12.86GB ]
Download: Pathfinder.Kingmaker.Update.v1.0.3-CODEX [ 205.20MB ]
Download: Pathfinder.Kingmaker.Update.v1.0.1-CODEX [ 404.97MB ]

Download Pathfinder Kingmaker v2.1.7b (Definitive Edition) - CODEX [ 29.6 GB ]

pathfinder-kingmaker-definitive-edition-codex.torrent (downloads: )
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Game Update History:
  • Pathfinder Kingmaker v2.1.5d → v2.1.7b [ 26.07.2021 ]
  • Pathfinder Kingmaker v2.1.0j → v2.1.5d [ 23.03.2021 ]
  • Pathfinder Kingmaker → v2.1.0j [ 24.08.2020 ]
  • Pathfinder Kingmaker v2.0.8 → Definitive Edition [ 19.08.2020 ]
  • Pathfinder Kingmaker v2.0.7 → v2.0.8 [ 20.01.2020 ]
  • Pathfinder Kingmaker v2.0.6 → v2.0.7 [ 19.09.2019 ]
  • Pathfinder Kingmaker v2.0.5 → v2.0.6 [ 24.07.2019 ]
  • Pathfinder Kingmaker v2.0.4 → v2.0.5 [ 22.06.2019 ]
  • Pathfinder Kingmaker v2.0.2 → v2.0.4 [ 18.06.2019 ]
  • Pathfinder Kingmaker v2.0.1 → v2.0.2 [ 10.06.2019 ]
  • Pathfinder Kingmaker v2.0.0 → v2.0.1 [ 08.06.2019 ]
  • Pathfinder Kingmaker v1.3.0m → v2.0.0 [ 06.06.2019 ]

This game has been updated 26-07-2021, 15:26 to the latest version v2.1.7b (Definitive Edition).

Comments 20

Skigameco 27 September 2018 16:03
Hotfix 1.0.1!

  • Romances with two companions simultaneously may cause an issue (never-ending loading). Resolution: fixed.
  • Oleg's Trading Post: oil trap is not visible. Resolution: fixed.
User Interfaces
  • Party companions can't be selected by ALt+N. Resolution: fixed.
  • The first game launch may take several minutes. Resolution: As a quick improvement added a warning about this issue on the initial loading screen. We will try to improve the first loading time in the upcoming hotfixes. 
  • It's difficult to distinguish newly revealed areas on Global Map. Resolution: add FX and question symbol for recently revealed locations.
  • Issues with custom companion: the character model may be not visible in the Character UI. Resolution: fixed.
  • "Crow" (kingdom "messenger") may break Global Map UI. Resolution: fixed.
  • Specific combination of graphic options may break UI decals on several areas. Resolution: fixed.
  • Some tooltips with class descriptions have unclear wording. Resolution: improved.
  • Random crash on computers with specific time zone settings. Resolution: fixed.
  • Issue with switching game window between several displays. Resolution: fixed.
  • General game client stability improvements.
  • Several strings are missed in German localization. Resolution: fixed.
  • Special Characters were not visible (French and Turkish system localization settings). Resolution: fixed.
  • Several non-localized German strings. Resolution: fixed.
Skigameco 30 September 2018 11:33
Hotfix 1.0.3 Major Issues
  • Custom companions hiring was not available. Resolution: fixed.
  • Quest for artisan Shariel didn't work correctly. Resolution: fixed.
  • No companion dialogues with Jaethal, Valerie, Linzi, Harrim in the Captial or at Oleg's Trading Post after Old Sycamore dungeon. Resolution: fixed.
  • Ekundayo’s companion quest prompted you to tell Ekun about your victory over Kargadd even if Ekun is dead. Resolution: Ekundayo's quest now fails automatically if you kill him.
  • Jaethal couldn’t be found at the Capital square during her first quest. Resolution: fixed.
  • "Missing Child" Quest: invisible answer in Tig's dialog. Resolution: fixed (player needs to talk to Tig again).
  • A specific dialogue option in Chapter 6 broke a story-critical cutscene. Resolution: fixed.
  • Divine services didn’t work for non-divine casters in Chapter 1. Resolution: Jhod Kavken will now read divine scrolls if there are no divine casters in the party.
User Interfaces
  • Spell filters did not work properly in the character creation interface. Resolution: fixed.
  • Malfunction in class feature sorting. Resolution: fixed.
  • Tooltip with empty description for Strength damage. Resolution: fixed.
  • Mim's workshop couldn’t be built in Silverstep Village. Resolution: fixed.
  • Multiple "GreatSuccess" text strings in one of the kingdom events. Resolution: fixed.
  • Artisan Varrask didn't start the dialogue in the village after suggestion to speak to him. Resolution: fixed.
  • NPC Kergan didn't start the dialogue after a cutscene on Thorn River Ford. Resolution: fixed.
  • Battle with Bokken didn't stop correctly when he is in low Hit Points. Resolution: fixed.
  • Rage and Defensive Stances are no longer switched off when a character is disabled due to adverse status effects. These stances are switched off only when a character falls unconscious. 
  • Abyssal Bloodline ability Grow Claws should now activate properly.
  • Artifice Domain ability should now properly activate on Inquisitor. 
Dick 1 October 2018 16:32
Thank you for the 1.03 update, needed it bad to stop them bugs!
Max 3 October 2018 03:41
can any 1 pls upload 1.0.4 codex !!! i cant continue playing without this update plssssssss
Virgilio Dar Jr
Virgilio Dar Jr 4 October 2018 20:16
so, what Edition is this? hope its the Imperial edition thou.
Stason4ik 5 October 2018 10:42
pls upload 1.0.5 codex !
Skigameco 10 October 2018 03:27
Hotfix 1.0.7
  • "The Seed of Sorrow" quest didn't progress after the evil dialogue choice in the Capital Asylum. Resolution: fixed.
  • Several encounters had the wrong enemies at Oleg's Trading Post become infused with First World energies (last chapter state). Resolution: fixed.
  • Incorrect copies of Mim and Dragn NPCs could be found in the capital. Resolution: fixed.
  • The encounter at Poacher’s Hideout could become unfinishable. Resolution: fixed.
  • One of the cutscenes got stuck if Tristian was wounded and had zero Hit Points at Vordakai Tomb. Resolution: fixed.
  • Trade with Dumra was not available during the "Deal with the Devil" quest. Resolution: fixed.
  • Party couldn't move at Rill-and-Spill area. Resolution: fixed.
  • Solo completion for the "Other World" area was not supported. Resolution: fixed.
  • Some magical items could have issues with empty descriptions of their magical traits in the tooltips. Resolution: fixed.
User Interfaces
  • Days of the week could display incorrectly. Resolution: fixed.
  • There was no direct way to check the build version. Resolution: the build version has been added to the Main Menu.
  • The description for Enemy Difficulty settings didn't reveal all the mechanical elements altered by this option. Resolution: a more detailed description has been added for the Enemy Difficulty settings.
  • It was not always clear that some events can destroy the kingdom if not addressed. Resolution: a more detailed description added for the events that damage the kingdom and projects that remove these events.
  • Valerie's quest ability "Valorous" provided Strength and Constitution bonuses instead of Strength and Charisma. Resolution: "Valorous" ability provides Strength and Charisma, as per description.
  • Metamagic rods didn't work for sorcerers. Resolution: fixed.
Yosef 11 October 2018 21:29
12gb? Is the update something I do after installing the other updates or does it contain the whole game? uhh I'm guessing its after installing the other updates cause the full game is 24 gb
Informer 12 October 2018 05:34
Hotfix 1.0.8

  • Bokken could die after his artisan's quest if players came to the "Oleg's Trading Post" area too late. Resolution: fixed, Bokken can't die any longer.
  • Tristian could become immortal after completing the "Betrayer's Flight" quest. Resolution: fixed. 
  • Jubilost didn't appear in the tavern during the "Door to Nowhere" quest. Resolution: fixed.
  • The NPC Amalia didn't appear at the Capital Square after citizen revolt in the Season of Bloom chapter (Tristian's "Kingdom of the Cleansed" quest). Resolution: fixed.
  • Dialogue with Akiros didn't work properly at the "Stag Lord Fort" area after the party got over the wall if the formation layout set party members too far from each other. Resolution: fixed.
  • The party couldn't leave the "Womb of Lamashtu" area if an animal companion got stuck at the separated area part. Resolution: fixed.
  • The vendor didn't sell goods at "Brineheart" area after resolving all of the problems in the area. Resolution: fixed.
  • The dialogue with Amiri at the end of events at "Flintlock Grasslands" area could be inconsistent if players choose chaotic dialogue option. Resolution: fixed.
  • The NPC Gwart didn't appear at the end of events in the "Flintlock Grasslands" area if players visited the area first and then came back after completing Tristian's quest. Resolution: fixed.
  • There were issues with navigation at "Mysterious Shrine" and "Gnawed Rocks" areas. Resolution: fixed.
  • Tristian repeated romance dialogue when the party entered the Capital Square. Resolution: fixed.
User Interfaces
  • Critical modifiers weren't visualized in tooltips. Resolution: fixed.
Classes & Mechanics 
  • The Arcane Weapon - Shock enchantment would give a weapon the Brilliant Energy property instead. Resolution: Shocking Weapon Enchant gives Shock weapon property now.
  • Skeletons summoned by Jaethal's camping ability dropped loot and didn't disappear after death. Resolution: fixed.
  • Disintegrated units were invisible after resurrection. Resolution: fixed.
Skigameco 19 October 2018 14:45
Hotfix 1.0.10

  • "Assemble a Militia in Varnhold" could be started before the player was able to enter Varnhold. Resolution: fixed.
  • Not all the guards were triggered into aggressive state while completing "Intervene in Varnhold" objective, making the quest impossible to complete. Resolution: fixed. For players, who already encountered this issue, Tirval has a new dialog to complete the objective.
  • Amiri's sword repair didn't count in the companion's quest ("Reforged Blade"). Resolution: fixed. Affected saves files have also been corrected.
  • Valerie's first companion quest was easy to miss - its starting event was active for 10 days only. Resolution: the active period of the starting event was extended.
  • "Search for poachers somewhere in the Narlmarches" objective could not be completed due to the chance that the related special encounter didn't happen. Resolution: fixed.
  • The dialogue with Eimar could be interrupted ("The River's Justice" quest), making the quest impossible to complete. Resolution: fixed.
  • Romance with Tristian didn't continue in some cases after events at the "Abandoned keep" area during the "Betrayer's flight" quest. Resolution: fixed. Unfortunately, the affected saves couldn't be fixed. Those players who want to continue romance with Tristian have to use saves before "Betrayer's flight" quest completion.
  • Players could use the rule posts after the debates ("Inconsequent Debates" quest), which led to Jubilost becoming a frog permanently. Resolution: fixed.
  • Dialogue with Alondi ("A Bard's Calling" quest) was interrupted after the first phrase, making the quest impossible to complete. Resolution: fixed.
  • "Impatient Pirates" quest didn't finish in some cases. Resolution: fixed.
Sheliak90 25 October 2018 08:29
Update 0.12 Only?
Skigameco 26 October 2018 10:46
Hotfix 1.0.13

  • "A Simple Favor" quest could not be completed under certain conditions. Resolution: fixed.
  • "The Door to Nowhere" quest could not be completed in rare cases. Resolution: fixed. Jubilost will correctly spawn at the "Tavern" area.
  • Players couldn't talk to Fredero Sinnet while doing the "Shelyn's Chosen" quest. Resolution: fixed.
  • The "Amiri Wants to Talk" kingdom event could get stuck in some cases and the "Reforged Blade" quest didn't start. Resolution: fixed.
  • Lootboxes in the "River Blades' Camp" area could not be looted. Resolution: fixed.
  • There interface to enter the Capital's sub-location was absent in some cases. The players could enter the "village-state" Capital Square instead of the available "city-state" one. Resolution: fixed.
  • NPCs at "Pitax" area said incorrect phrases in the dialogues after Pitax conquest. Resolution: fixed.
  • One of the key character could die during the final fight resulting in the incorrect ending (part of the dialogue options could be missing). Resolution: fixed.
User Interface
  • Party roster wasn't saved correctly when players enter and exit the Capital. Resolution: fixed. 
  • There could be duplicated and missing portraits in the saved games. Resolution: fixed.
  • Dead companions couldn't be selected in the Inventory and Character Interface if they died in the area different than the current one. Resolution: fixed.
Classes & Mechanics
  • Alchemists who lost their bomb ability due to an issue should have it back.
  • "Fighting Defensively" counted "Mobility" ranks with a dexterity bonus when determining whether to give a +2 or +3 bonus. Resolution: "Fighting Defensively" counts only ranks now.
  • There could be issue with characters lost their "Weapon Proficiencies". Resolution: fixed.
  • There could be issues with save files if players exited the game while a save file was being written to disk. Resolution: the game will exit only after completing the save procedure.
Skigameco 30 October 2018 06:12
Quests v1.0.14
  • "The First Crown" quest couldn't be completed if players didn't talk to Salim Ghadafar before all crown parts would be found. Resolution: fixed.
  • "One Thousand and One Questionable Stories" could start earlier than intended. Resolution: fixed.
  • There was (one more) problem with Tristian romance not progressing after the dialog with him in the Abandoned Keep area. Resolution: fixed. Affected players should load the save file prior to this dialog and get a special romance option in it ("Let me take you home.")
  • Storyteller couldn't craft "Tiger Armor" and "Star Gauntlet" artifacts. Resolution: fixed.
  • The game could get stuck when leaving the throne room after completing the kingdom event regarding Annamede Belavarah performance at the Capital Square. Resolution: fixed.
  • Characters could leave the ruined basement part of "House At The Edge Of Time" area with irremovable "Wild Energies" debuff. Resolution: fixed. For effected saves where party are still at the "House At The Edge Of Time" area, players have to visit the ruined basement part and leave it again to remove the debuff.
  • The Defaced Sister at "Barbarian Camp" area can now count to three and provide a correct line depending on how many of her sisters the player has saved / killed.
  • Vendors are added to the "Pitax Town" area after conquering the city.
  • After leaving the councilor post Jhod Kavken could disappear from the Capital Square forever. Resolution: fixed.
  • Bokken didn't trade with the players during the "An Ancient Formula" quest. Resolution: fixed.
  • In rare cases, Sartayne could start coming every time the player enters the throne room. Resolution: fixed.
  • Events for Divine VIII and IX Rank ups as well as Arcane VII and Arcane IX could get stuck in some cases. Resolution: fixed. Projects for respective rank ups are given as intended.
  • Events for Community IX and X Rank ups could get stuck. Resolution: fixed. Projects for respective rank ups are given as intended.
Skigameco 16 November 2018 10:59
Patch 1.1

  • Not enough Javelins, Darts and Slings. Resolution: Oleg now sells Masterwork Darts, Masterwork Flails, Masterwork Heavy Flails, Masterwork Javelins, Masterwork Slings, Masterwork Starknives, Masterwork Tridents, and Masterwork Bardiches.
  • Half-Plate of Hatred had the price of zero. Resolution: fixed.
  • Robe of Arcane Annihilation provided wrong bonuses to attack. Resolution: fixed.
  • A typo is amended in the English version of Headband of Vast Intelligence +6 description: it stated a +4 bonus, while in fact it gives a +6 bonus.
  • Ring of Evasion's description was fixed.
  • Wild Hunt scimitar didn't have a name. Resolution: fixed.
  • Blackemoor's Grimoire item summoned incorrect monsters. Resolution: fixed.
  • Mourning item had the wrong price (75 g). Resolution: price was increased.
  • Ring of Circumstances was giving +1 luck bonus to saving throws instead of its actual mechanics. Resolution: fixed.
  • Blessed Signet had Caster Level 1 for Blessing Spell. Resolution: it has Caster Level 3 as per description now.
  • Gnome Hooked Hammer weighed 10lbd. Resolution: it weighs 6 lbs instead of 10 lbs now.
  • Dwarven Urgrosh had wrong damage assigned to its axe-head and spear-point ends. Resolution: damage and attack types were changed to align with the visuals of the attack.
  • The Mallot of Woe was incorrectly wielded. Resolution: it is properly wielded now.
  • Lesser Ring of Ultimate Protection and Greater Ring of Ultimate Protection had wrong descriptors. Resolution: Items have Resistance descriptor for SavingThrows bonuses now.
  • Trailbleazer's helm didn't grant correct racial AC and bonuses to Saving throws. Resolution: Trailbleazer's helm grants +3 insight bonus to saving throws only against Gians and Goblinoids and grants +3 AC against Goblinoids as per description.
  • Ring of Enhanced Summons had alignment restriction. Resolution: the item no longer has Neutral alignment restriction.
Skigameco 23 November 2018 06:22
Hotfix 1.1.1c
  • The party could get stuck at the "Technic League Hideout" area if they entered the location for the first time whilst having failed the "Cruel Justice" quest. Resolution: fixed (affected saves are also corrected).
  • In some cases, "The Seed of Sorrow" quest could get stuck after leaving the "Old Prison" area. Resolution: fixed. Players need to start saves prior to the Throne Room.
  • Jaethal couldn't be killed if players chose to attack her in the final dialogue during the "Reveal My Destiny" quest. Resolution: fixed.
  • Failing the "Burning Bridges" quest could lead to issues with other events in the Throne room in some cases. Resolution: fixed.
  • The "Talk to Shyka" objective couldn't be completed correctly in "The First Crown" quest at the "Castle of Knives" area if players didn't talk to Salim Ghadafar before. Resolution: the "Talk to Shyka" objective is not available until players talk to Salim Ghadafar.
  • The "Troll Trouble" quest could not be completed correctly if Hargulka and Tartuk were killed in the same moment. Resolution: fixed.
  • In rare cases, the Pitax Aftermath could finish incorrectly. Resolution: fixed. For players who have already encountered the problem, the event will be re-started in the Throne Room.
  • Players could not select to leap over the fence at Stag Lord's Fortress repeatedly the same way. Resolution: fixed.
  • No exit from the "Temple of the Elk" area. Resolution: the area exit marker is moved to a more convenient location. 
  • Companions who were not in the roster could appear at the "Oleg's Trading Post" area after the night visit of Guardian of the Bloom. Resolution: fixed.
  • Armag remained hostile even if players made peace with him. Resolution: fixed.
  • Jamandi Aldori and Natala Surtova didn't help players in the last chapter even if they promised to. Resolution: fixed.
Skigameco 29 November 2018 14:10
Hotfix 1.1.2

  • The "Turn the barony into an independent country" objective of the quest "How to Build a Kingdom" could get stuck even after the player fulfilled necessary conditions. Resolution: fixed.
  • The "How to Build a Kingdom" quest got stuck on the "Reach rank 8 of any kingdom's stats" objective even when the rank of kingdom stat was already 8 or higher. Resolution: fixed.
  • Added information on where to find Jenna during the "Lost Child" quest to the Journal (she is waiting for the player at the Capital Tavern, as she always was).
  • The peasant rebellion at the Capital Square conflicted with the romance event at the Tavern. Resolution: fixed.
  • Nok-Nok could get stuck in the "Goblin Clearing" area. Resolution: fixed.
  • For Tristian and Jaethal, incorrect dialogue could be displayed after the "Test of Loyalty" event. Resolution: fixed.
  • From now on, companions involved in a romantic relationship with the player will gain twice as many affection points for dialogue interactions during the Twice-Born Warlord and the War of the River Kings chapters. This will give the players another chance to properly develop their romances before the game's finale.
  • The number of new projects shown in the kingdom UI could be incorrect. Resolution: fixed.
  • The event about Jubilost's article could trigger even after Jhod was not available to present it. Resolution: the event will not happen in this case.
  • Incorrect visualization for results of Pitax Influence events. Resolution: fixed.
User Interfaces 
  • Many tutorial illustrations have been updated.
  • Carry weight: there used to be no notification on party overload. Resolution: fixed.
  • Inspect: the DCs of checks that must be passed to reveal information about enemies were added to the Inspect window.
  • There was no information on the Favored Enemy bonus with ranged attacks in the Combat Log. Resolution: fixed.
Bugs 10 April 2020 13:16
Hi, i am playing v2.0.8 and i am on level 4 and there is now no OLD OAK on map, olso in OLD SYCAMORE in mission betwen Wolfs & Mits & kobolds when i kill Wolfs(Worgs) the Mite hunter is not on map and i cant finish mission.( in old wersion of game it work OK) Killing the Worg mission (evil way) Bluff the mith & cobolds ,then killing the Worg and go tho Mith Hunter.

Can you fiks this with update?

Thank you
Donson 19 August 2020 05:15
Just looking for GOG update to Definitive Edition (v2.1)
Xander 8 September 2020 13:02
Will Codex version be updated? (looking for 2.1.1 version rn)
Wacko 9 October 2020 19:10
Is there going to be a update only version for 2.1.2b?
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