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No Mans Sky Synthesis

No Mans Sky Synthesis
Platform
PC
Release Date
File Size
8.40 GB
Downloads
35
Views
8,561
Comments
2
Languages
english, russian, multi14, french, italian, german, spanish, dutch, japanese, korean, polish, portuguese, portuguese-brazil, simplified chinese, traditional chinese
Added by
Added by Admin
Download Game v2.27

Version Status

Current Version
v2.27
Rate & review
4.7 / 5 (72)

Screenshots

No Mans Sky Synthesis — Screenshots 1
No Mans Sky Synthesis — Screenshots 2
No Mans Sky Synthesis — Screenshots 3

Description

In Synthesis, developers have added a number of features that players have long been asking for. For example, gamers can save several options for the appearance of their character and switch between them. Also, the clarity of the image was improved and some game mechanics were improved. Recall, No Mans Sky is a space exploration simulator from the British studio Hello Games. In it, players can land on procedurally generated planets and get acquainted with their inhabitants.

About This Game

Different multitools, for those cases when one multitool is not enough. Improvements to the landscape manipulator: level the landscape and restore its terrain with the click of a button. Riding animals in virtual reality ride your favorite animal and ride it with full virtual reality support. Riding an all-terrain vehicle in the first person now this mode is available to both those who play with virtual reality support and those who play without it.

Personal cleaner: recycle materials on the go wherever and whenever you want. Different sets of equipment save sets and quickly change them at your convenience. Photo mode in virtual reality saw a stunning panorama in virtual reality? Take a picture and share it. Recycling and improvement of starships upgrade them or turn in unnecessary ships for scrap and get valuable technology for it.

System Requirements

Minimum

OS:
Windows 7/8.1/10 (64-bit versions)
Processor:
Intel Core i3
RAM:
8 GB RAM
Graphics:
nVidia GTX 480, AMD Radeon 7870
Storage:
10 GB available space

Installation Guide

Step-by-step setup process for CODEX

  1. Open the .iso with a virtual drive program (e.g. Daemon Tools) — on Windows 10/11 a double click mounts it on its own.

  2. Install the game by running setup.exe and following the wizard.

  3. After installation, copy the entire contents of the CODEX folder from the disc into the game folder and agree to replace the files.

  4. Start the game through its usual shortcut, preferably as administrator.

Game Info

Developer
Hello Games
Publisher
Hello Games
Platform
PC
Release Date
File Size
8.40 GB
Status
Scene (ISO)

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no_mans_sky_synthesis-codex
MD5: a595543cf99d52a9de97549d79e06950
SHA-256: 65c337d5453a575ab1021e3c2f91d746560002c09da1e3dff86b622a30ca047c

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no-mans-sky-synthesis-v2_24-gog
MD5: d8eb18976994a600a19b0a50c558f600
SHA-256: b4f791b0e4d4ff4b0fd173737d4349e853c583140d5093cff2d085f13acb0059

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Reviews

4.7
out of 5
72 ratings 72 of these carried over from our archive

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Comments (2)

  1. CODEX
    Update v2.24:Added a new base prop, the ByteBeat Device. ByteBeat allows players to generate and compose their own procedural music. Switches and cabling have been added to allow this music to control other base features.To prevent accidental selling, the Galactic Trade Terminal in the Space Station now defaults to buying, rather than selling.The ability to edit terrain in a multiplayer game is now its own permission setting, alongside the permission to edit a base.Restored the ‘Friends Only’ multiplayer permission setting, distinct from people in your group but not in your friends list.Fixed an issue where freighters bought before the Synthesis Update would be limited to 4 tech slots.Fixed a hang that could occur when comparing freighters.Fixed an issue where upgraded starships always rolled the worst possible stat ranges for their class. The chosen stat is now based on the unique seed for that ship.The upper bounds for some starship stats has been increased on haulers, fighters and exploration starships, so that exotic ships are no longer guaranteed to the best at each specialisation.Added the ability to see a starships’ stats through the Analysis Visor, including the difference between ‘core’ and ‘upgraded’ stats.Fixed an issue that caused the displayed shield strength stat of a starship to be incorrect.Fixed an issue that added one shell to the Position Ejector’s clip size when adding reload speed upgrades.Fixed an issue with GTAO that caused many planets to appear slightly too dark.Added a new ‘Ultra’ setting for GTAO on PC.Plants placed in a base now get slightly bigger as they grow.Interactive objects that have been used are now hidden on the compass and in the Analysis Visor.Fixed an issue that could prevent players from using their secondary weapon if they only have one secondary weapon installed.Fixed an issue that allowed players to equip weapons in a number of circumstances where weapons are not allowed.Made a number of fixes to Nexus missions, including: reducing message spam during pirate-hunting missions; preventing missions from marking depots that have previously been destroyed; and preventing base-building missions from selecting planets with extreme Sentinels.
  2. CODEX
    Update v2.23:Fixed an issue that caused the wrong rewards to be listed when handing in missions on the Space Station mission board.Fixed a rare issue where players can become stuck in a conversation with Polo on the starship communicator.Fixed a crash when using the pulse drive to fly towards a freighter if that freighter is your mission target.Fixed a UI issue that made it very hard to install technology in a freighter.Fixed a rare crash in the pirate AI.Fixed a crash in the network replication of AI starships.Fixed a crash that could occur when leaving the Nexus mission details page.Fixed an issue that caused buried technology to be destroyed by the Terrain Manipulator.Fixed an issue that could cause the backpack to swoop into view when opening the inventory in the starship.Fixed an issue that could cause the backpack to be visible in VR Photo Mode.Fixed an issue where Multi-Tool purchase brought up an incorrect UI when taking the Multi-Tool from an NPC, not from a terminal.Improved the tip text when charging a technology from an inventory popup, so that it is more clear you can now change the stack size before using the fuel stack to charge the tech.Fixed some misleading information in the description of salvaged components harvested from starships.Fixed an issue that prevented the Shield Lattice from increasing hazard protection.Fixed an issue that was incorrectly hiding underwater protection upgrades from the Quick Menu when players were low on oxygen.Fixed a rare crash in the Nexus mission UI.Fixed an issue that prevented players with starships that were acquired before the Pathfinder update from upgrading the number of available Technology Slots.Fixed a number of problems that could occur when repeatedly reinteracting with the Starship Outfitting Terminal.Fixed an issue that prevented Photo Mode from being available while in the ship in VR.Fixed an issue that could prevent players from leaving the Terrain Manipulator’s Create Mode in VR.Fixed an issue that could add invalid ships to a player’s saved ship data after salvaging a ship.Fixed an issue that prevented players from saving more teleport destinations if they entered their current galaxy via unconventional means.

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