The Riftbreaker v2.0 (upd.28.08.2025) + all DLC - RUNE

The Riftbreaker - PC Game Download via Torrent
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The Riftbreaker casts players as Ashley Novak, piloting a mech to conquer alien threats on Galatea 37. This action RPG blends strategy and simulation, where choices in base building or combat tactics shape survival. Each decision, from crafting weapons to fortifying defenses, drives explosive battles. Every mission, exploring hostile biomes or fighting creatures, delivers thrilling adventure.

Set on a vibrant alien planet with dynamic weather and lush visuals, The Riftbreaker offers tower defense and exploration across varied DLC biomes like Heart of the Swamp. The latest version of the game refines mechanics with v2.0 updates, enhancing combat and base management. Players customize mechs, with each upgrade boosting survival odds. The game’s stunning art and epic soundtrack create an immersive sci-fi world.

Developed by EXOR Studios and published with Surefire.Games, this 2021 title supports solo and co-op on PC, PS5, and Xbox Series X|S. Unlock cosmetic skins, like glowing mech parts, via achievements. To conquer Galatea, download the game from Steam for all updates. The Riftbreaker delivers action RPG intensity for strategy fans.

NOTE. Uploaded version: 28 August 2025 [v2.0]. This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game, read the instruction below.

This release is standalone and includes the following DLC:

  • The Riftbreaker: Soundtrack
  • The Riftbreaker: Metal Terror
  • The Riftbreaker: Into the Dark
  • The Riftbreaker: Heart of the Swamp

Game Details

About This Game

Overview

Prepare all the tools you need. Get resources, collect samples. Galatea 37 is a planet that is part of the Milky Way galaxy. There are many rare minerals and elements here. They are scattered over the entire surface. You have the opportunity to build outposts in locations with resources and transport them. As infrastructure develops and the order of things is disrupted, the world will feel threatened. Prepare to defend yourself. Become active in collecting samples and artifacts. Samples can be collected from killed animals, which can then be used for research. Use everything you have collected in order to invent new technologies.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 8.1
Processor: Intel i5 gen 2 or AMD Bulldozer {4 cores)
Memory: 8 GB RAM
Graphics: Nvidia GTX 750 2GB or AMD R7 265 2GB
DirectX: Version 11
Storage: 8 GB available space
Sound Card: DirectX compatible sound card
Additional Notes: Windows 7 is not supported

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel i7 gen 2 or AMD Ryzen
Memory: 12 GB RAM
Graphics: Nvidia GTX 1060 6GB or AMD RX570 8GB
DirectX: Version 11
Storage: 8 GB available space
Sound Card: DirectX compatible sound card
Additional Notes: Windows 7 is not supported

Screenshots

The Riftbreaker - PC Game Screenshot
The Riftbreaker - PC Game Screenshot
The Riftbreaker - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. Mount or burn the ISO image in the disk emulator (UltraISO program).
3. During the installation, we specify the location on the disk where we want to install it.
4. Wait until the installation process is complete, a shortcut will appear on the desktop.
5. Copy the contents of the folder «RUNE» in the folder with the game.
6. Start the game.


Download update only: The.Riftbreaker.Update.v27303-CODEX [ 506.0 MB ]
Download update only: The.Riftbreaker.Update.v26457-CODEX [ 133.0 MB ]

Download The Riftbreaker v2.0 (upd.28.08.2025) + all DLC - RUNE

Size: 14.1 GB
Downloads:
| Steam Rating:
Game Update History:
  • The Riftbreaker v27303 → v2.0 (RUNE RELEASE) [ 28.08.2025 ]
  • The Riftbreaker v27303 → v27746 (FLT RELEASE) [ 26.04.2022 ]
  • The Riftbreaker v26457 → Update v27303 [ 14.02.2022 ]
  • The Riftbreaker v1.0 → Update v26457 [ 13.12.2021 ]
  • The Riftbreaker Build 6932325 → v1.0 (CODEX RELEASE) [ 14.10.2021 ]
  • The Riftbreaker Beta → Build 6932325 [ 07.07.2021 ]
  • The Riftbreaker → Beta [ 24.06.2021 ]

This game has been updated 28-08-2025, 11:24 to the latest version v2.0 (upd.28.08.2025) + all DLC.

Daily Updates

Comments 2

Skigameco 13 December 2021 14:50
Update v26457:
Added new environment tiles to the Radioactive Desert and Acidic Plains biomes improving the richness and variety of these environments.
Lots of fixes and optimizations for the ResourceSystem. They can reduce CPU performance costs associated with calculating energy grids and other resources, especially in large bases, by up to 15x.
Several optimizations for Acidic Yeast. It should have less of a performance impact now and take up less space in saved game states.
Improved component packing and unpacking speed (improved CPU performance).
The process of creating labels and bars now uses CommandBuffer to increase CPU performance.
Fixed how the "Walk in the park" is triggered.
Acidic Yeast and its parts got a texture upgrade.
Added support for removing and recreating LuaComponent to make save files smaller.
Added debug_recreate_buildings command. Use it if you encountered a bug that disconnected all your buildings from the energy grid. This command will remove and recreate all buildings and connections in your base.
The game will wait for the user profile to finish saving before exiting to the desktop to prevent data loss.
Added more constraints to ResourceVolumeRenderable to prevent resources from spawning in wrong spots.
Initialize uninitialized member variables to prevent some issues with loading the game.
Fixed camera_enable_zoom crashes with raytracing enabled.
Added debug output for render window creation to give us more information in case something goes wrong.
Weather events such as acid rain and hail storm are now more localized and no longer deal damage to all structures. Their time has also been reduced.
Added more neutral weather events to the event pool to reduce the chance of a negative event taking place.
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Guardian of the Online Empire
Skigameco 28 August 2025 11:25
ENDGAME
Introduced a new part of the Story Campaign that becomes available when 
Added Megastructures - 6 massive buildings that pose a significant challenge in a couple of ways: large upfront costs (requiring you to build up your economy), high upkeep requirements (posing a logistical challenge), and enormous size (requiring you to plan space for them in your base). Completing these building projects will lead you to the ‘true’ ending of the game.
Added new Story Missions and encounters to guide you through the process of building the Megastructures. They are fully voiced by Ashley and Mr. Riggs.
Added the Mission Generator feature to the Orbital Scanner screen. After completing the main storyline for any given biome, you will now have the option to look for new areas of interest within that biome.
Added more than twenty handcrafted gameplay tiles with various shapes and sizes to create new tactical gameplay scenarios. Fun fact: The Riftbreaker 1.0 launched with 30 unique gameplay tiles for 4 biomes. The Riftbreaker 2.0 currently includes 225 gameplay tiles across 7 unique biomes.
Added 14 new ‘encounter tiles’ - special map tiles that you can find during the generated exploration missions. They stand out visually and narratively, giving you new insights into the world of Galatea 37.

 
Most important change: there is a dancing emote. Activate the emote wheel by pressing "H" by default.
OTHER MAJOR CHANGES
Added 73 new Omega-strain creatures. These are more powerful and tougher versions of existing Galatean species. Each of them has received a visual overhaul to emphasize their high power level and terrifying nature. They serve as Boss encounters in attack waves on higher difficulty levels (but not only there! You can also find them in the wild!)
Introduced a major rework of the Loot and Weapon system. You can now find complete weapons and items as rewards for exploration and combat challenges. Weapon firepower has been adjusted to ‘flatten’ the power disparity between the most and least useful weapons. The least popular items have been reworked to encourage players to find new uses for them.
Changed the looks and functionality of the Minimap and the large Map screen. Instead of ambiguous colors, resources, and important buildings are now marked with icons. There are also several toggles to adjust the objects displayed on the map.
Introduced the Mass Disassembly option, which allows you to quickly dismantle large quantities of unused mods, mech upgrades, and weapons.
Added a Search option to the top of the Research Tree Screen.
Added the Death Skull system - a new way of encouraging a more measured and careful approach to combat. You can read about this system here.
Added new compositions of attack waves for Endgame purposes. You’ve seen nothing yet.
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Guardian of the Online Empire
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