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Wolcen Lords of Mayhem v1.1.4.0 (upd.26.07.2021) + Bloodtrail - CODEX

Wolcen Lords of Mayhem Game Free Download Torrent
CODEX Full game FREE DOWNLOAD Latest version TORRENT

Wolcen Lords of Mayhem Game Free Download Torrent

Wolcen Lords of Mayhem is an action-RPG game that is based on the Diablo principle with inherent advanced features. You will have to explore the world during the completion of the apocalypse, your hero will gradually evolve, he will not be tied to any class, but will be smart enough and unique. The game’s plot will be an adult, you will have the opportunity to destroy the world around you, unexpectedly generate your skills, external effects and weapons, as well as you will build housing for yourself, and many more that suggest interesting game events.

NOTES. This release is standalone and includes all content from our previous release and updates.

Game Details

About This Game


Apparently, the employees of the Wolcen Studio company, creating their own creation, were inspired by the classic setting of the famous Diablo, since their project called Wolcen Lords of Mayhem painfully resembles the classic action-RPG. The plot, unfortunately, does not shine with originality and may seem like a cliché beaten up: a narrative preamble is tied up on the fact that the dark forces once again try to put the world to their feet.

However, as is customary, against the background of all the atrocities are brave men who are ready to squeeze the will into a fist and repulse the pleiad of enemies. Despite the fact that this game on the PC is a classic diabloid with dungeons, the game world is completely open for free learning. Of the key features of the project, the graphic component is immediately conspicuous, as well as the extensive customization capabilities of the character.

System Requirements

OS: Windows 7 64-Bit SP1, Windows 8.1 64-Bit, Windows 10 64-Bit
Processor: Intel Core i5-4570T 2.9 GHz / AMD FX-6100 3.3 GHz
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 560 Ti / AMD Radeon HD 6850
DirectX: Version 11
Storage: 12 GB available space

OS: Windows 7 64-Bit SP1, Windows 8.1 64-Bit, Windows 10 64-Bit
Processor: Intel Core i7-4770S 3.1 GHz / AMD FX-8320 3.5 GHz
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 770 / AMD Radeon HD 7970
DirectX: Version 11
Storage: 12 GB available space


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1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop.
5. Download & install Update's v1.1.0.10 + v1.1.2.0 + v1.1.4.0, in game folder.
6. Copy the contents of the folder «CODEX» in the folder with the game. 
7. Start the game.

Download update only: Wolcen.Lords.of.Mayhem.Bloodtrail.Update.v1.1.4.0-CODEX [ 7.5 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Bloodtrail.Update.v1.1.2.0-CODEX [ 8.78 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Bloodtrail.Update.v1.1.0.10-CODEX [ 8.26 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Bloodtrail.Update.v1.1.0.6-ElAmigos [ 3.99 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Update.v1.0.16.0-CODEX [ 9.2 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Update.v1.0.14.0-CODEX [ 9.1 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Update.v1.0.12.0-CODEX [ 5.8 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Update.v1.0.10.0-CODEX [ 4.4 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Update.v1.0.8.0-CODEX [ 4.1 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Update.v1.0.6.0-CODEX [ 80.2 MB ]
Download update only: Wolcen.Lords.of.Mayhem.Update.v1.0.5.0-CODEX [ 4.10 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Update.v1.0.4.0-CODEX [ 2.8 GB ]
Download update only: Wolcen.Lords.of.Mayhem.Update.v1.0.2.0-CODEX [ 61.9 MB ]

Download Wolcen Lords of Mayhem v1.1.4.0 (upd.26.07.2021) + Bloodtrail - CODEX [ 22.0 GB ]

wolcen_lords_of_mayhem_bloodtrail-codex.torrent (downloads: )
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Game Update History:
  • Wolcen Lords of Mayhem v1.1.2.0 → v1.1.4.0 [ 26.07.2021 ]
  • Wolcen Lords of Mayhem v1.1.0.10 → v1.1.2.0 [ 21.05.2021 ]
  • Wolcen Lords of Mayhem v1.1.0.6 → v1.1.0.10 [ 10.03.2021 ]
  • Wolcen Lords of Mayhem v1.1.0 → v1.1.0.6 [ 31.12.2020 ]
  • Wolcen Lords of Mayhem v1.0.16.0 → v1.1.0 [ 03.12.2020 ]
  • Wolcen Lords of Mayhem v1.0.14.0 → v1.0.16.0 [ 28.07.2020 ]
  • Wolcen Lords of Mayhem v1.0.12.0 → v1.0.14.0 [ 13.05.2020 ]
  • Wolcen Lords of Mayhem v1.0.10.0 → v1.0.12.0 [ 10.04.2020 ]
  • Wolcen Lords of Mayhem v1.0.8.0 → v1.0.10.0 [ 18.03.2020 ]
  • Wolcen Lords of Mayhem v1.0.6.0 → v1.0.8.0 [ 07.03.2020 ]
  • Wolcen Lords of Mayhem v1.0.4.0 → v1.0.6.0 [ 26.02.2020 ]
  • Wolcen Lords of Mayhem v1.0.2.0 → v1.0.4.0 [ 20.02.2020 ]
  • Wolcen Lords of Mayhem v1.0.0 → v1.0.2.0 [ 15.02.2020 ]
  • Wolcen Lords of Mayhem v1.2.9.0 → v1.0.0 (Full release) [ 13.02.2020 ]

This game has been updated Yesterday, 16:44 to the latest version v1.1.4.0 (upd.26.07.2021) + Bloodtrail.

Comments 6

Skigameco 27 November 2018 15:18
  • Fixed a connectivity issue with Asian and Australian servers.
  • Fixed an issue causing the game creation to fail.
  • Putting attribute points into Toughness will now correctly grant bonus health points, and not only increase your maximum health points capacity.
  • Tweaked Difficulty Scaling in Multiplayer.
  • "Instant Drop" inventory interaction now only works on non-equipped items.
  • Fixed a bug with concurrent input ([CTRL] + [SHIFT]) inducing increased attack speed.
  • You are no longer interrupted by attacks when reviving a friend.
  • Added ping value below FPS value.
  • Learning a new Skill now properly displays its full name on the UI.
  • Gold and Globe pickup radius aren't reset on death anymore.
Skigameco 6 July 2019 07:11
Hotfix 1.1.4
  • The experience granted through Act I has been rebalanced to fit player’s challenges
  • The Expeditions' rewards have been reviewed
  • Improved client & server CPU performances 
  • Candidate-fix for items disappearing in stashes. Please let us know if you still encounter the issue and provide us with as much detail as you can.
  • French localization has been added. It's just a first pass so if you see anything odd, please tell us and we'll fix it.
  • Main title music now lowers volume and remains after hitting 'play'.
  • Continuation of sound mixing for music, environment, skills, enemy, player and cutscene audio.
  • Fixed a synchronization/delay problem with the Svriir grotto 'wake up' scene.
  • Fixed a flock of Noxious Swarmwing’s spawning being very loud and unnatural sounding.
  • Re-balanced sound volume of Staff attacks.
  • Removed the loud default player damage thud sound from enemy arrow impacts and replaced with a new softer sound.
  • Story NPC dialogue shouted echo effects and balancing on specific lines.
  • Svriir food pouch "chest" now makes an appropriately disgusting opening sound.
  • Some environmental sound volumes re-balanced, such as waterfalls.
Skigameco 15 February 2020 15:14
Update v1.0.2.0:
A hotfix that corrects a few crash servers and clients.
Update v1.0.1.0:
A hotfix for the character progression reset issues.
Skigameco 20 February 2020 10:22
Update v1.0.4.0:
Fixed a crash at connection(Checking game version) if a player starts an endgame "transmutation forge" or "Black market" project.
Fixed an issue preventing players to click on "Play" in Multiplayer.
Fixed an issue allowing players to have more passive skill nodes activated than their total points would allow.
Fixed item duplication via chest panel issue (offline).
Fixed stackable items duplication.
Fixed invalid sell price on stacked items.
Fixed an issue that caused a chest panel deletion when changing acts.
Fixed item deletion when exiting the game while dragging an item from the inventory.
Fixed an issue causing players to fall from act 1 boss' platform while using Warpath.
Fixed an issue causing crafting reagents to ignore lower tier gems when selecting magic effects.
Fixed an issue preventing DOT damage bonuses to be displayed in the character sheet detail panel.
User Interface
Fixed an issue making items on the ground hard to pick up depending on the framerate.
Active Skills
Fixed an issue preventing summoned minions bonuses to work.
The Wealth Omens cannot be possessed by Parasite anymore.
Fixed an issue preventing Livor Mortis damage redirection to work.
Fixed an issue causing Livor Mortis damage redirection to invalidate player magic effects.
Fixed an issue preventing offline characters to be saved.
Fixed issues regarding network load & unretrieved data.
Fixed an issue to prevent the player from going to Helmshire before talking to Valeria during "Dawnbringer"
Fixed two soft-locks preventing players to go in the Monolith
Removed double objectives while exiting Battlefield Overlook during "Infiltration"
Fixed progression issue in Cell-F Ramparts during "The Gates of Fury"
Removed quest FX on Sirkis’ cutscene during "The Bane of the Storm"
Improved Edric and Val’s stability during "Children of Heimlock"
Improved behavior of the fast travel tutorial during "Meet the Purifiers"
Improved the transition from gameplay to the last cutscene during "Children of Heimlock"
Improved clarity of the objectives on the quest "Chasing Val"
Improved script of the quest "Chasing Val"
Improved script around Zima's dialog during "Creeping Shadows"
Fixed a wrong dialog portrait displayed during "Children of Heimlock"
Fixed an issue preventing players from talking to Zima in act 2.
Fixed an issue preventing players from progressing further during act 2.
Skigameco 7 March 2020 04:42
Update v1.0.8.0:
Fixed an issue causing right clicks on items in the inventory to be resolved as left clicks.
Fixed an issue causing a UI glitch when selling a right-hand weapon directly from equipped inventory while dual-wielding weapons.
Fixed an immortality exploit happening when joining a game.
Fixed an issue causing loot to drop at one's feet when an ally player opened a chest (the issue persists on cursed chests for the moment).
Fixed issues causing the staff projectiles to fail their hits on big monsters and to fail to bounce on packs of monsters.
Fixed an issue causing environmental projectiles to deal no damage during the Chapter III quest "The Gates of Fury".
Fixed an issue allowing players to revive several allies at the same time if they were close enough.
Fixed a bug causing players to lose gold and primordial affinity when connecting to the game.
Fixed an issue causing players to collide with each other after reviving from a down state.
Fixed an issue causing some players to have two WolcenTag, preventing them from adding friends.
User Interface
Allies' health bars are now displayed for summoned minions.
Added minimap icons to some level entrances which did not have one.
Fixed a bug displaying a seemingly increasing Magic Find Bonus in the quest tracking UI.
Reduced the level requirement for tier 15 weapons and tier 4 accessories from level 60 to level 50.
Fixed an issue preventing the auto-dash from receiving various modifiers from attack-related passive nodes.
Offering altars pannel and Untainted reward screens are not affected by item quantity modifiers anymore.
Gate of Fates
Fixed an issue in the computation of the Blessed Silver passive node.
Fixed an issue in the computation of the Sparking Dart passive node.
Fixed an issue in the computation of the Static Transferral passive node.
Active Skills
Fixed an issue preventing the "Baptism by Hail" modifier of Havoc Orb to work.
Fixed an issue leading summoned monsters of other players to block you when joining a game.
Fixed a bug causing summons to collide with player projectiles in force-attack mode.
Skigameco 18 March 2020 11:44
Update v1.0.10.0:
Added jeweler inventory interaction: You can now equip an item directly from the jeweler panel.
Added jeweler inventory interaction: Improved right click and left click handling in the jeweler panel slots.
Added jeweler inventory interaction: You can now move an item directly from one panel to the other.
Being disconnected from the game for inactivity will now move your jeweler items in your inventory instead of deleting them.
Fate-Adjucatrix Zeitgeist will no longer be visible to players who joined a group after she appeared.
Fixed an issue in Chapter II preventing players to complete the step “Reach Helmshireâ€.
User Interface
Fixed a bug causing the max player health to display an incorrect value after leaving the Aspect of Apocalypse.
Fixed a bug leading the right-click of an item in the inventory to be considered as a left-click.
Icons from skill buffs are now correctly displayed on the left side of the screen.
Enhanced save pipeline for cosmetic data.
Fixed a weird ragdoll effect when killing some enemies.
Fixed server crashes.
The rage gains from being hit do not trigger on taking Damage Over Time anymore. This issue led to scenarios where your willpower and rage could end up locked with an infinite transfer.
Fixed a bug that made bonuses from stacking mechanics on the Aspects of Apocalypse way more powerful than they should have been.
Gate of Fates: Fixed a bug leading the damage taken from the "Dire Juncture" passive node to apply knockback effects a second time.
Active Skills
Increased damage gained with levels (+20% at max level).
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