Kingdoms and Castles v116r3s + DLC - PLAZA

Kingdoms and Castles Game Free Download Torrent
PLAZA Full game FREE DOWNLOAD Latest version TORRENT

Kingdoms and Castles Game Free Download Torrent

Kingdoms and Castles is a construction simulator under development, which already at this moment can please with its versatility and high-quality execution, both in terms of graphics and in terms of gameplay. At the very beginning, you will become the owner of a small plot of land, on which you will begin to develop your activities. A small amount of available resources will allow to build only a small hut. Then, as you develop, you will be able to achieve great things, but for this you need to overcome a number of obstacles.

With a little effort, you can get to the very top of the career ladder and become a real land magnate. In the center of the future city, first place the most important thing - it is the parliament. Then, pushing away from him, create housing for people. Do not forget to protect each of your buildings well, because you will have enemies who will definitely not want your further expansion and will do everything possible to prevent it.

New version Kingdoms and Castles v116r3s + Update!

Game Details

System Requirements

MINIMUM:
OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
Processor: Intel Core 2 Duo, 2.0GHz or AMD Athlon 64 X2 6400+, 2.5GHz
Memory: 4 GB RAM
Graphics: nVIDIA GeForce GTX 260 256mb or ATI Radeon HD 5670 256mb or Intel HD Graphics 4600
DirectX: Version 11
Storage: 1 GB available space

RECOMMENDED:
OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
Processor: Intel Core i5-3470, 2.7GHz or AMD FX-6300, 3.2Ghz
Memory: 4 GB RAM
Graphics: nVIDIA GeForce GTX 660, 1gb or AMD Radeon HD 7870, 1gb
Storage: 1 GB available space

Screenshots

Kingdoms and Castles Game Free Download Torrent Kingdoms and Castles Game Free Download Torrent Kingdoms and Castles Game Free Download Torrent

Video

Instructions

1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop.
5. Download & install Update v116r3s, in game folder.
6. Copy the contents of the folder «PLAZA» in the folder with the game.
7. Start the game.

Download update only: Kingdoms.and.Castles.Warfare.Update.v116r3s-PLAZA [ 59.7 MB ]

Download Kingdoms and Castles v116r3s + DLC - PLAZA [ 760 MB ]

kingdoms_and_castles_warfare-plaza.torrent (downloads: )
How to download torrent games | Manual

Torrent Kingdoms and Castles v115r12 - RePack [ 340 MB ]

kingdoms-and-castles-v115r12.torrent (downloads: )
How to download torrent games | Manual
Game Update History:
  • Kingdoms and Castles → v116r3s [ 05.11.2019 ]
  • Added: Kingdoms and Castles → v115r12 (RePack) [ 14.08.2019 ]
  • Kingdoms and Castles v114r6s → v27.06.2019 + Warfare Update

This game has been updated 5-11-2019, 15:00 to the latest version v116r3s + DLC.

Comments 6

Freeprime
Freeprime 19 January 2018 16:21
Thanks a lot for adding this game and the direct torrent link! You guys Rock! Have a lovely day!:)
NoConnection_
NoConnection_ 6 September 2018 09:27
You guys need to update it the latest version right now as i'm writing this is 112r1
Informer 8 September 2018 14:02
Beautification Update - Now Available!

Improvements/Tweaks
  • Added happiness bonus for killing vikings
  • Adjust tax happiness curve
  • Some performance improvements
  • Reorganize building menu, now at the bottom center of the screen and the ‘Town’ category is split into ‘Town’ and ‘Advanced Town’
  • Archer Tower and Ballista Towers won’t shoot unless the workers are actually there.
  • People working at Archer and Ballista Towers won’t leave their jobs during combat (unless you manually disable that job) even if a job is placed above it in the priority list.
  • Granary workers will now pick up wheat dropped by other workers
  • Fixed issue where w or s could scroll the kingdom log
  • Fixed issue with bakeries reporting inflated food amounts in the food report
  • Some performance improvements
Admin 1 November 2018 10:26
Improvements/Fixes/Tuning
  • Charcoal maker, Forester, Iron Mine, and Quarry now come with delivery people who can take their output to a stockpile on their own.
  • Lots of tweaks and tuning to building costs and wages
  • Archer towers are less effective vs. ogres and dragons, but more effective against vikings
  • Ballistas are less effective vs. vikings, but more effective vs ogres and dragons
  • Increased noria water pressure by 50%
  • Noria requires all three tiles for its wheel be in water (instead of just one)
  • Increased amount of water bathhouse uses from noria
  • Gardens can provide ‘road access’ bonus for houses
  • Reduced speed bonus for gardens, it’s now faster than nothing, but slower than a real road
  • Add hot key for rebuild (r)
  • Fix issue where you could build anything on top of rubble which was on top of a castle block
  • Fix irrigated gardens not clickable on piers
  • Fires go out faster in rain/snow
  • Roads, stone roads, and gardens can all be built on top of each other without first demolishing 
  • Fixed armies jittering like crazy at low fps
  • Foresters will plant faster if they have access to tools
  • Tweaks to how resources are counted - if they are being transported in someone's hand they are not counted until they are deposited back in a stockpile.
  • Other small fixes and tweaks
Admin 27 June 2019 09:43
Other Fixes/Improvements
  • Rebuild now works as expected on castle towers and tiles with aqueducts
  • Aqueducts can be built over hovels
  • Fixed gates not visually closing when vikings were nearby
  • Map generation tweaked to better guarantee viable amounts of stone and iron
  • Fixed some load/save exploits with the witch
  • Fixed cemetery orientation getting lost after a load/save 
  • Fixed generals not attacking ogres
  • Reduced gravekeeper walk speed from 2x to 1.5x
  • Military units get same speed bonuses on roads that villagers do
  • Roads can be placed anywhere and do not need to be connected to other roads
  • Other small fixes
Admin 5 November 2019 15:00
Update v116r3s:
We’ve got a big new update for you that adds new buildings, food types, and mechanics. We had been planning to launch this all packaged together with the upcoming AI Rival Kingdoms update, but after chatting with the community, we decided to launch this early! We’ve been wanting to add all this stuff to the game for a long time. We’re glad we got to launch it sooner than later.
 
Fish
We’ve added fish as a new food source. New maps now have areas where fish will spawn. Old maps will be automatically upgraded to have fishing grounds when loaded. Fish will spawn more fish, and can expand a little from their initial fishing grounds, but will mostly stay in the same region.
 
Fishing Hut
To catch the fish, build a fishing hut nearby. It comes with a little boat that will go out and catch fish, but will take shelter during storms. Be careful not to overfish; fishing grounds can become depleted if too many fishing huts are built nearby. Peasants can take fish directly from the fishing hut to eat.
 
Fishmonger
This building takes fish from the fishing hut and prepares them for eating. Using 1 tool and 1 fish, the Fishmonger will output 3 fish. Fishmongers can store 75 fish. This building will be an important part of keeping fish supplied in your kingdom. Peasants won’t want to live too close to it though, due to the smell.
 
Produce Storage
The new Produce Storage building can store 125 apples, and their workers can carry a double apple load. But why do we need this new building, when we can already store apples in the Granary? Previously, wheat and apples were treated as the same resource and apples would mysteriously transform into grain when placed in a Granary. We were never quite satisfied with that, so now apples are their own distinct resource type. Apples must now be stored in markets or in this new building. Peasants will need to eat apples along with the other food types for maximum health.
 
Small Market
We’ve now added a 1x1 Market. It employs fewer people and stores less, but it should be easier to fit into some city layouts than the existing 2x2 Market. It also costs less to build.
 
Swineherd
You can now build Swineherds, a 3x2 building that raises pigs. Pigs consume wheat and can be slaughtered for meat. If there is no wheat to feed the pigs, like peasants, they’ll get hungry and eventually die off.
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