Two Worlds 2 HD Shattered Embrace v2.07.3 - CODEX

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Two Worlds 2 HD Shattered Embrace Game Free Download Torrent

Two Worlds 2 HD Shattered Embrace — is the third volume addition released almost ten years after the release of the game itself. The new addition offers a large plot branch, many new locations, characters, enemies and quests, including side, as well as previously inaccessible items. For the development of the add-on, as well as for the entire series, the Reality Pump studio is responsible, which, after temporary financial problems, managed to regain stability thanks to TopWare Interactive. The action of Two Worlds 2 Shattered Embrace occurs after the events presented in the Call of the Tenebrae extension. The main character, along with his companions, learns that mythical elves appeared on a distant island. With the return of the forgotten race, new contradictions appeared related to the plans of the Order of Tenebra.

Game Details

  • Title: Two Worlds 2 HD Shattered Embrace
  • Genre: Indie, RPG
  • Developer: Reality Pump Studios
  • Publisher: TopWare Interactive
  • Release year: 2019
  • Steam link https://store.steampowered.com/app/578990/Two_Worlds_II_HD__Shattered_Embrace/
  • Release Name: Two.Worlds.II.HD.Shattered.Embrace-CODEX
  • Game Version: v2.07.3
  • Game Releaser: CODEX
  • Size: 21.0 GB

  • Available Languages: english, german, polish

About This Game

Overview

These events violate the peace agreement between the races of Antalur, and the kingdoms are once again on the verge of global war. As a result of the attack by Adramelech’s henchmen and memories of Darf’s half-orcs known from the Call of Tenebra addition, a team of heroes led by our character goes to the elven kingdom of Shadinar.

DLC Shattered Embrace does not affect the basic mechanics of the game. Instead, developers focused on adding new content. The addition offers a new large territory for research — the elven kingdom of Shadinar. When traveling through new lands, we have to fulfill a special mission, and a number of special tasks, as well as meet with previously unknown characters and find legendary equipment.

System Requirements

MINIMUM:
OS: Windows 7 / 8 / 10
Processor: Intel/AMD Dual Core CPU
Memory: 4 GB RAM
Graphics: Shader 3.0 @ 512 MB RAM
DirectX: Version 9.0c
Storage: 20 GB available space
Sound Card: DirectX compatible

RECOMMENDED:
OS: Windows 7 / 8 / 10
Processor: Intel/AMD Multi Core CPU
Memory: 8 GB RAM
Graphics: Shader 4.0 @ 1.5 GB RAM
DirectX: Version 10
Storage: 25 GB available space
Sound Card: with 5.1 Support

Screenshots

Two Worlds 2 HD Shattered Embrace - PC Game Screenshot
Two Worlds 2 HD Shattered Embrace - PC Game Screenshot
Two Worlds 2 HD Shattered Embrace - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop.
5. Download & install Update v2.07.1 / v2.07.2 / v2.07.3, in game folder.
6. Copy the contents of the folder «CODEX» in the folder with the game. 
7. Start the game.
Download update only: Two.Worlds.II.HD.Shattered.Embrace.Update.v2.07.3-CODEX [ 49.3 MB ]
Download update only: Two.Worlds.II.HD.Shattered.Embrace.Update.v2.07.2-CODEX [ 3.50 GB ]
Download update only: Two.Worlds.II.HD.Shattered.Embrace.Update.v2.07.1-CODEX [ 338.8 MB ]

Download Two Worlds 2 HD Shattered Embrace v2.07.3 - CODEX

Size: 21.0 GB
Game Update History:
  • Two Worlds 2 HD Shattered Embrace v2.07.2 → v2.07.3 [ 12.02.2020 ]
  • Two Worlds 2 HD Shattered Embrace v2.07.1 → v2.07.2 [ 18.12.2019 ]
  • Two Worlds 2 HD Shattered Embrace v1.0 → v2.07.1 [ 10.12.2019 ]
  • Two Worlds 2 HD Shattered Embrace → v1.0 [ 07.12.2019 ]

This game has been updated 12-02-2020, 18:49 to the latest version v2.07.3.

Comments 3

Skigameco 10 December 2019 13:58
Update v2.07.1:
- Sound in most cutscenes fixed (4 of 69 are pending)
- music fixed in all areas
- enviroment settings fixed in most areas (10% pending)
- German / Polish translation updated
- some smaller fixes in quests
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Guardian of the Online Empire
Skigameco 18 December 2019 08:34
Update v2.07.2:
- Sound in most cutscenes fixed (4 of 69 pending)
- rebalanced amount of XP and Auras gained for all quests
- adjustments in monsters levels and immunities
- corrections in weather system placement
- fixed missing text in quest log for several gameplay sections (Acts I, II, VIII; 'The Right to Arm Bears')
- fixed missing text in German and Polish localization
- fixed a bug with certain types of monsters missing from Sharrean Forest, Outworld and the Red Dimension (e.g. Ents, Midworld Trolls, Hell Monks)
- fixed a bug with mage's starting boots not displaying properly
- fixed a bug with missing in-game achievements names
- fixed a bug with malfunctioning door to Dalnir's Villa and Perakir's House (Act II)
- fixed a bug with Dar Pha's Room being open after solving Finglor's case (Act III)
- fixed a bug with Finglor's Gate portal effect not showing properly after game completion (Act VIII)
- fixed a bug preventing from snitching the Dwarves to the Elves, or helping them effectively ('Dwarven Escape')
- fixed a bug while entering the Crypt below the Temple of Yatholen ('Gods and Demons')
- fixed a bug with gaining all Hulud-related XP prior to reporting back to Gorana ('The Orc and the Worm')
- fixed a bug with quest log directing to Dar Pha's Room for Elven cosmetics, instead of the Hero's Room ('A Holy Figurine’)
- subtitles in most cutscenes fixed (6 of 69 pending)
- chest fixes throughout levels, dungeons and interiors
- updates and corrections in reported clipping-related issues
- NPC behavior updates and additions in reported locations
- icon fixes for several items
- corrected paths for mobs on various maps
- dice game location updates
- guard location corrections
- physics corrections for certain models
- fixed a bug with improper positioning of the inactive Ingot Ward in Qual'atar Canyons prior to the cave-in (Act I)
- fixed a bug that allowed entering Averian River Source area in Qual'atar Canyons without blowing up the first CPU (Act I)
- fixed a bug with Orcish blood-related schematics missing from Finglor's Workshop (Act II)
- fixed a bug with Sergeant Kestaril not teleporting into his office after visiting Ivan (Act III)
- fixed a bug with improper positioning of Grim Grimdahl and the Golden Horn ('A Holy Figurine')
- fixed a bug with Polly being automatically picked up from the wardrobe in the Armory too early ('The Ancestral Sword')
- fixed a bug with Agenir offering Polly-related quest prior to visiting Mendel for the first time ('Now You See Me Now You Squawk')
- fixed a bug with Dano'endil replacing Shaer'voedain only after visiting Mendel ('Soul Music')
- fixed a bug with Mendel not reappearing in Freehaven after reuniting with Polly if she was left inside a barrel in the Treasury ('Weapons of the Old, Part 1')
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Guardian of the Online Empire
Skigameco 12 February 2020 14:44
Update v2.07.3:
- 7 new cutscenes added
- fixed all cutscene sounds and lipsync
- fixed Intro Asyncs and subtitles timing (in the German subtitles timing is not fixed)
- fixed a bug that allowed entering the Foundry prior to obtaining the key from Shagir (Act II)
- fixed a bug with Ulzag's Villa interior being explorable prior to confronting Finglor (Act II)
- fixed a bug with partially misleading messages while unlocking the Gates of Marksmen and Battlemages (Act II)
- fixed a bug preventing Gates of Marksmen and Battlemages from being unlocked after subsequent Clearance Token upgrades (Act III)
- fixed a bug with unpassable door to Finglor's Workshop supposedly allowing to reach the Assembly Room ('Family Jewels')
- fixed a bug that allowed entering the Sunken City prior to talking to Orias (Act III)
- new paths defined for enemies in Gromshar Ruins (Act IV)
- fixed a bug allowing to leave Gromshar through the southern gate before meeting Orias on the central plaza (Act IV)
- mistakenly absent Forest Serfs re-introduced into Sharrean Forest (Act V)
- new paths defined for enemies in Sharrean Forest (Act V)
- previously corrupted minimaps in Outworld now display properly (Act VI)
- certain quest log entries while exploring the Red Dimension became more accurate (Act VII)
- new paths defined for enemies in the Red Dimension (Act VII)
- mistakenly absent Hell Knights re-introduced into the Red Dimension (Act VII)
- fixed a bug with certain monsters lacking proper names, e.g. part of Hell Legates (Act VII)
- superjump effect of Airwalker Potion was reduced (with terrain adjusted accordingly) in order to make jumping over lava in the Red Dimension more predictable (Act VII)
- fixed a bug with gigantic statues in the Red Dimension changing size while seen from the distance (Act VII)
- fixed a bug with the Essence appearing on the pedestal after killing Belial instead of the activated Orb (Act VII)
- fixed a bug that made it possible to reach Outer Teleport area after killing Belial without confronting Baal (Act VII)
- fixed a bug that allowed entering Ivan's Cellar prior to accepting Dano'endil's quest ('Soul Music')
- fixed a bug with wrong message showing after approaching a mysterious painting in the Art Gallery ('An Art Critic')
- messages shown after 'beautifying' each Zotmar's portait were made more specific to facilitate keeping track on the process ('An Art Critic')
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Guardian of the Online Empire
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