Factorio v2.0.77 (upd.25.06.2026) - TENOKE

Factorio - full game download
Update included
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Game updated on Today, 11:18. Current version: v2.0.77 (upd.25.06.2026).
4.7/ 5
Community Rating: 1444 votes

About The Game

Recently, it has become fashionable to call games with the freedom of action sandbox, and so, Factorio is a huge 2D sandbox in which you need to explore a whole planet. Arrange a new planet for settling earthly inhabitants. In the game you need to extract resources, produce the necessary components and supply them for war with the aliens. Your task is to equip the base, establish logistics and, on the whole, organize the invasion of a new planet faster than your enemies. If you like games in which the emphasis is on skillful economic management, then the Factorio game should be exactly installed on your computer.

NOTE. Uploaded version: 7 May 2025 [v2.0.47] + Update v2.0.77 (upd.25.06.2026). This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below. Included: Space Age.

Game Details

Full Description

Version Factorio v2.0.73 released:

  • We thank all who helped us to save the game before it could even start by supporting the IndieGoGo campaign back in 2013.
  • We are grateful for all of the 18,855 bug reports. They were invaluable feedback that helped us reach our level of game stability.
  • We value almost all of the feedback to our FFF and game releases. A lot of game improvements came out of it.
  • We appreciate the work and creativity that went into creating the 5,603 mods. It certainly extends the potential for a lot of people, and of the ideas became great inspiration for us.
  • All the online videos, articles and streams were immensely helpful to spread the word.
  • We thank all who helped with the Crowdin translations, allowing the game to be played in a lot of different languages without us having to manage it directly.
  • We are grateful that people spontaneously helped to manage the Wiki and created some great tools, like calculators, cheat sheets or blueprint databases.
  • We value the effort put into organising events, like fMMO, Clustorio etc.
  • We appreciate that our community is very civilised, and people who contribute are generally nice to each other, and keeping the criticism on the constructive side.
  • And, lastly, we would like to thank all of you who bought the game, and allowed all of this to happen.

System Requirements

Minimum:
OS: Windows 10, 8, 7, Vista, XP. (64 Bit)
Processor: Dual core 1.5Ghz
Memory: 4 GB RAM
Graphics: 512MB Video Memory
Storage: 1 GB available space
Additional Notes: Low sprite resolution and Low VRAM usage

Recommended:
OS: Windows 10, 8, 7 (64 Bit)
Processor: Quad core 2.5Ghz
Memory: 8 GB RAM
Graphics: 2GB Video memory
Storage: 1 GB available space

Screenshots

Factorio gameplay screenshot 1
Factorio gameplay screenshot 2
Factorio gameplay screenshot 3

Video

How to Install

1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop.
5. Download & install Update v2.0.55 + Update v2.0.60 + Update v2.0.66 + Update v2.0.69 + Update v2.0.73 + Update v2.0.77, in game folder.
6. Copy the contents of the folder «CRACK» in the folder with the game. 
7. Start the game.


Download update only: Factorio.Update.v2.0.77-TENOKE, MIRROR [ 133.2 MB ]

  1. Extract.
  2. Run setup.exe and install.
  3. Copy crack from TENOKE dir to install dir.
  4. Play!

Download update only: Factorio.Update.v2.0.73-TENOKE, MIRROR [ 121.8 MB ]
Download update only: Factorio.Update.v2.0.69-TENOKE, MIRROR, MIRROR 2 [ 129.9 MB ]
Download update only: Factorio.Update.v2.0.66-TENOKE, MIRROR, MIRROR 2 [ 134 MB ]
Download update only: Factorio.Update.v2.0.60-TENOKE, MIRROR, MIRROR 2 [ 1.2 GB ]
Download update only: Factorio.Update.v2.0.55-TENOKE [ 119.4 MB ]
Download update only: Factorio.Space.Age.Update.v2.0.32-TENOKE [ 151.5 MB ]
Download update only: Factorio.Space.Age.Update.v2.0.28-TENOKE [ 116.7 MB ]
Download update only: Factorio.Space.Age.Update.v2.0.23-TENOKE [ 117 MB ]
Download update only: Factorio.Space.Age.Update.v2.0.13-TENOKE [ 1.1 GB ]
Download update only: Factorio.Space.Age.Update.v2.0.10-TENOKE [ 113.8 MB ]
Download update only: Factorio.Space.Age.Update.v2.0.8-TENOKE [ 110.1 MB ]
Download update only: Factorio.Update.v1.1.49-CODEX [ 98.6 MB ]
Download update only: Factorio.Update.v1.1.41-CODEX [ 97.1 MB ]
Download ModPack 03.11.2019 (tested on version 0.17.74.1): Factorio_Mod_Pack_v0.17.74.1_upd.03.11.2019 [ 2.71 GB ]
Download ModPack 12.06.2019 (tested on version 0.17.47): Factorio_Mod_Pack_v0.17.47.0_upd.12.06.2019 [ 2.30 GB ]
Download ModPack 04.06.2019 (tested on version 0.17.45): Factorio_Mod_Pack_v0.17.45.0_upd.04.06.2019 [ 1.76 GB ]

Download Factorio v2.0.77 (upd.25.06.2026) — TENOKE

File Size: 9.91 GB
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Alternative Download Links

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Other Versions & DLCs

Game Update History

  • Factorio v2.0.73 → Update v2.0.77 [ 25.06.2026 ]
  • Factorio v2.0.69 → Update v2.0.73 [ 27.01.2026 ]
  • Factorio v2.0.66 → Update v2.0.69 [ 28.10.2025 ]
  • Factorio v2.0.60 → Update v2.0.66 [ 08.09.2025 ]
  • Factorio v2.0.55 → Update v2.0.60 [ 01.08.2025 ]
  • Factorio v2.0.47 → Update v2.0.55 [ 17.06.2025 ]
  • Factorio v2.0.32 → v2.0.47 [ 07.05.2025 ]
  • Factorio v2.0.28 → Update v2.0.32 [ 05.03.2025 ]
  • Factorio v2.0.23 → Update v2.0.28 [ 21.01.2025 ]
  • Factorio v2.0.20 → Update v2.0.23 [ 11.12.2024 ]
  • Factorio v2.0.13 → v2.0.20 [ 21.11.2024 ]
  • Factorio v2.0.10 → Update v2.0.13 [ 04.11.2024 ]
  • Factorio v2.0.8 → Update v2.0.10 [ 27.10.2024 ]
  • Factorio v1.1.49 → Update v2.0.8 [ 23.10.2024 ]
  • Factorio v1.1.41 → v1.1.49 [ 10.12.2021 ]
  • Factorio v1.1.35 → v1.1.41 [ 26.09.2021 ]
  • Factorio v1.0 → v1.1.35 [ 20.06.2021 ]
  • Factorio v0.18.47 → v1.0 [ 14.08.2020 ]
  • Factorio v0.18.46 → v0.18.47 [ 11.08.2020 ]
  • Factorio v0.18.45 → v0.18.46 [ 10.08.2020 ]
  • Factorio v0.18.43 → v0.18.45 [ 08.08.2020 ]
  • Factorio v0.18.42 → v0.18.43 [ 07.08.2020 ]
  • Factorio v0.18.41 → v0.18.42 [ 04.08.2020 ]
  • Factorio v0.18.38 → v0.18.41 [ 03.08.2020 ]
  • Factorio v0.18.36 → v0.18.38 [ 30.07.2020 ]
  • Factorio v0.18.35 → v0.18.36 [ 15.07.2020 ]
  • Factorio v0.18.34 → v0.18.35 [ 06.07.2020 ]


Daily Updates

Comments 66

  1. Skigameco 13 February 2018 06:25
    Fegus, links have been updated, a new version of modpack is now available.
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    Guardian of the Online Empire
  2. oli
    oli 1 March 2018 16:17
    hi,
    can you update the link please ?
  3. oli, hi, links to modpack were updated.
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    Guardian of the Online Empire
  4. Patch NotesVersion: 0.16.32
    Date: 20. 03. 2018

    Minor Features:
    - Added string import/export to PvP config.
    Changes:
    - Only item ingredients are automatically sorted in recipes.
    Bugfixes:
    - Fixed LuaEntity::get_merged_signals() would always require a parameter. (https://forums.factorio.com/58861)
    - Fixed a crash related to mod settings losing precision when being saved through JSON. (https://forums.factorio.com/58859)
    Modding:
    - mod-settings.json is now mod-settings.dat - settings will be auto migrated.
    ------
    Guardian of the Online Empire
  5. Patch NotesVersion: 0.16.36
    Date: 28. 03. 2018

    ------
    Guardian of the Online Empire
  6. Nicky
    Nicky 14 April 2018 23:40
    Links are dead :(
  7. Nicky, links fixed.
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    Guardian of the Online Empire
  8. xMaTtH3 21 April 2018 11:00
    where I can download the game without the modpack?
  9. xMaTtH3, the game itself is without modpack, it is downloaded separately.
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    Guardian of the Online Empire
  10. Rafael123
    Rafael123 30 April 2018 12:21
    Link is down. Can you up again for us?

    Thank you :D
  11. Rafael123, game updated and links fixed.
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    Guardian of the Online Empire
  12. Khyn
    Khyn 15 May 2018 22:35
    some mods on modpacks are not working, giving errors during startup.
  13. Silver Crow
    Silver Crow 13 June 2018 00:00
    Man it's the best page, keep it up and thx for all your effort to share this content with us. 
  14. Ozzy
    Ozzy 22 June 2018 14:32
    Thank you for the crack guys! Keep it up :)
  15. john
    john 25 August 2018 00:49
    Mega and Drive modpack link broke, can you fix for us?
  16. john, hi, links updated.
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    Guardian of the Online Empire
  17. Proemteus
    Proemteus 31 August 2018 21:43
    I'm having errors loading the game, some mods do not work
  18. Andy
    Andy 16 September 2018 05:01
    Hi,

    could you reupload the ModPack?

    THX
  19. Skigameco 16 September 2018 07:24
    Andy, hi, reuploaded.
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    Guardian of the Online Empire
  20. Proemteus
    Proemteus 10 November 2018 10:00
    I would like to know where you got the modpack, it does not work
  21. Version 0.17.5 released
    • Fixed crash related to train waypoints and very short train paths. 
    • Fixed wrong entity info positioning when all other things in the right container are disabled.
    • Fixed Wave defense victory not being triggered in some cases.
    • Fixed Wave defense victory message being printed on every rocket launch.
    • Fixed restarting the game after sync-mods-with-save would fail to auto-load some saves on Windows.
    • Fixed PvP error when loading 0.16 versions of the scenario.
    • Fixed selection in blueprint preview would have an offset if UI scale was not 100%.
    • Fixed pie slice used as progress indicator in crafting queue wasn't rendering for small angles.
    • Fixed that the /time command would give back the wrong time played.
    • Fixed rendered terrain would increasingly get corrupted during movement when using 16bit rendering mode on some OpenGL drivers.
    • Fixed player.get_quick_bar_slot causing a crash for some values.
    • Fixed controls were lagging when application window was receiving lot of events it didn't recognize on macOS or Linux.
    • Fixed "Wait for V-Sync" graphics option was not working on macOS 10.14 Mojave.
    • Fixed crash logs were missing stack traces on macOS.
    • Adjusted the Supply Challenge requirements to make sense.
    • Fixed a crash when reviving entities through the Lua API.
    • Fixed NPE crash on biter commands during rebuild quest.
    • Fixed NPE crash during cutscene if player left entity ghosts in the starting area.
    • Fixed NPE crash on sending biters if you plaster half the map with furnaces (yes, seriously).
    • Fixed NPE bug where Compilatron would sometimes not continue after players put the required items in his chest.
    • Fixed that technology slot tooltip didn't reflect the cost of the selected technology in the queue.
    • Fixed NPE confusing flying text at startup.
    • Fixed that the train passed wait condition time was limited to 120 seconds. 
    ------
    Guardian of the Online Empire
  22. Version 0.17.16 released
    • Disabled vanilla pollution attacks in the NPE until after the final wave.
    • Changing teams in PvP will try to preserve the current character.
    Bugfixes
    • Fixed alerts showing for trees and rocks in the NPE.
    • Fixed solid fuel not triggering "fuel furnace" quest item.
    • Potentially fixed scrap metal crash bug again.
    • Fixed that a fluid furnace revived from a ghost would not work.
    • Fixed that launching tutorials could leave the running game in a broken state.
    • Fixed that clearing the ghost cursor did not clear the hand in the quickbar.
    • Fixed Compilatron blocking placement of burner inserter in NPE.
    • Fixing a bug from last version that allowed fluid mixing by setting a recipe in assembler.
    • Different alert when unable to revive ghost due to fluid mixing by hand vs. by robot.
    • Fixed spitters would not properly target construction robots that are blocked from fulfilling their task.
    • Fixed a crash when joining Steam game invites while a multiplayer connection is in progress.
    • Fixed that the "research finished" indicator would display the wrong technology level.
    • Fixed a crash when removing the end rail of a temporary train order.
    • Fixed that cargo wagon filters wouldn't get preserved in blueprint strings.
    Scripting
    • Fixed that printing the output of LuaProfiler anywhere except log(...) would cause a desync. Note: this means if the results are shown in things like player.print() they won't persist through save/load (but won't cause desyncs).
    • Fixed Electric Pole smart coverage placement not building over other pole ghosts.
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    Guardian of the Online Empire
  23. Version 0.17.21 released
    • Fixed gates sometimes not closing when next to cliffs.
    • Fixed crashes related to GUI tables.
    ------
    Guardian of the Online Empire
  24. Version Factorio 0.17.34 released
    • Improved fluid simulation threading. Decreases CPU usage. Threading available on all operating systems. Simulation performance should remain unchanged.
    Bugfixes
    • Fixed a crash when importing blueprint strings with power switch wires.
    • Fixed fluid mixing for fixed recipe assemblers.
    • Fixed "Not enough rails" message after successful track placement
    • Fixed a crash when destroying entities during the on_pre_ghost_deconstructed event.
    • Fixed that trains with "logistics while moving" disabled would not deploy robots when switched into automatic mode while waiting at a station.
    ------
    Guardian of the Online Empire
  25. Changes
    • When a train performs path finding while in a chain signal sequence, the pathfinding will have a constraint to not go through reserved block before exiting the chain sequence. This solves a problem of train intersections being possible to be deadlocked even with proper chain signals usage in cases of using temporary stops or when path is changed because of station is being enabled/disabled by a circuit network. This also allowed us to to let train recalculate path spontaneously even in chain signal sequence, as it shouldn't break anything now.
    • When a temporary blueprint(e.g. blueprint from copy) is placed in the quickbar, the blueprint won't be destroyed when clearing the cursor and instead moved to the inventory.
    • Separated incompatible mods from dependencies in browse mods GUI.
    Bugfixes
    • Fixed a crash when trying to build locomotives near water/edges of the map.
    • Fixed players getting a new player character when they connect twice to a paused game.
    • Fixed that entity tooltips did not show negative emissions.
    • Fluid assembler ghosts now show correct pipe connections.
    • Fixed a crash when trying to write auto trash filters with not-a-table.
    • Fixed possible fluid mixing from reviving fluid assembler ghost by higher version.
    • Disabled areas of new map GUI are set correctly on exchange string import
    • Fixed that script rendering sprites loaded from files would disappear on save/load.
    • Fixed that LuaForce::reset_technology_effects() wouldn't preserve things in the research queue.
    • Fixed that using an upgrade planner on a blueprint wouldn't upgrade configured modules.
    • Fixed cross-platform issues related to the Lua bit library.
    ------
    Guardian of the Online Empire
  26. Thomas Shelby
    Thomas Shelby 27 April 2020 10:01
    Please upload the latest mod pack for 0.18.** Would be much appreciated!
  27. There is no modpack in this!!! 0.18.24

  28. Chappy
    Chappy 31 August 2020 10:25
    Please upload a modpack for 1.0
    I really need these specific mods
    -AngelBob
    -Plutonium Energy
    -Schall Missile Command
    -Schall Artillery
    -Force Fields
    -Big Brother (Radar mod)
    Thanks!
  29. zanzi75 31 October 2020 08:21
    ok è ok qui sono le mod, ma dov'è il gioco reale ? perché non riesco a trovare l'eseguibile per avviare il gioco
  30. magma
    magma 22 February 2021 08:14
    modpack plz..

    modpack plz
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